Flatline/Dev Diary: Difference between revisions

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*Sent data from client to server, inside Oni. Attempting to recieve data as client causes crashes.
*Sent data from client to server, inside Oni. Attempting to recieve data as client causes crashes.
===November 30, 2009===
*Started work on network protocol
:Things that work (client to server only...):
:*Name changing
:*Message sending
:*Initial connection packet.
===December 1, 2009===
*Fixed crash, client can receive now.

Revision as of 10:42, 1 December 2009

This is just gonna be where I put all the stuff that is done. I like having a place to write down stuff.

Happy Saturday.

AutoIt Stage

Daodan stage

July 16, 2009

After a break to work on other things, we've started up again.

  • ONrGameState_NewCharacter() works
  • Added structs for Character and Active Character

November 28, 2009

  • Sent data from client to server, inside Oni. Attempting to recieve data as client causes crashes.

November 30, 2009

  • Started work on network protocol
Things that work (client to server only...):
  • Name changing
  • Message sending
  • Initial connection packet.

December 1, 2009

  • Fixed crash, client can receive now.