XML:TRMA: Difference between revisions
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Paradox-01 (talk | contribs) (Created page with "{{ XML_File_Header | type=TRMA | prev=TRGE | next=TRSC | name=Texture Map Array }} '''general information''' * The xml code on this page is compatible with onisplit '''v0.9.6...") |
Paradox-01 (talk | contribs) m (+ cat) |
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:TXMPIteration001%2FKS_thigh_horiz.oni<br> | :TXMPIteration001%2FKS_thigh_horiz.oni<br> | ||
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Revision as of 14:34, 8 November 2012
TRMA : Texture Map Array | ||
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XML
TRGE << Other file types >> TRSC |
general information
- The xml code on this page is compatible with onisplit v0.9.61.0
- TRMA files are stored globally (in edition/GameDataFolder/level0_Final)
- these files are used by ONCC to get textures for the 3D mesh (TRBS)
- the mesh has 19 body parts, so there are also 19 textures links in the TRMA
- the order of the TRMA links is determined by the mesh hierarchy (TRIA)
example
TRMAkonoko002_high_texture_generic.xml
<?xml version="1.0" encoding="utf-8"?> <Oni> <TRMA id="0"> <Textures> <Link>TXMPIteration001/KS_pelvis</Link> <Link>TXMPIteration001/KS_thigh_horiz</Link> <Link>TXMPIteration001/KS_calf_nobknee</Link> <Link>TXMPIteration001/KS_foot</Link> <Link>TXMPIteration001/KS_thigh_horiz</Link> <Link>TXMPIteration001/KS_calf_nobknee</Link> <Link>TXMPIteration001/KS_foot</Link> <Link>TXMPIteration001/KS_mid</Link> <Link>TXMPIteration001/KS_chestpack</Link> <Link>TXMPIteration001/KS_neck</Link> <Link>TXMPIteration001/KS_face</Link> <Link>TXMPIteration001/KS_shoulder</Link> <Link>TXMPIteration001/KS_bicep</Link> <Link>TXMPIteration001/KS_wrist</Link> <Link>TXMPIteration001/ks_fist</Link> <Link>TXMPIteration001/KS_shoulder</Link> <Link>TXMPIteration001/KS_bicep</Link> <Link>TXMPIteration001/KS_wrist</Link> <Link>TXMPIteration001/ks_fist</Link> </Textures> </TRMA> </Oni>
TRMA files contain sometimes a link with a "/" in it. The actual TXMP file use a "%2F" instead of the "/".
For example:
- TXMPIteration001%2FKS_pelvis.oni
- TXMPIteration001%2FKS_thigh_horiz.oni
- [...]