AE:Plugins: Difference between revisions

38 bytes removed ,  10 March 2021
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:http://geyser.oni2.net/edition/plugins/level0_Camera.zip
:http://geyser.oni2.net/edition/plugins/level0_Camera.zip
;Description
;Description
:Includes a plugin for PC retail only ([[make_corpse]] doesn't work for OMNI or PC demo; and if you have a Mac beta, plugin-loading hasn't been fixed for you anyway). Provides a character class for [[AE:Authoring custom camera animations|authoring custom camera animations]], complete with a set of animations and an aiming screen. Supposed to be used in conjunction with the manual camera and '''make_corpse''': position camera, make corpse, copy pelvis matrix from corpse to OBAN.
:Includes a plugin for PC retail only ([[make_corpse]] doesn't work for OMNI or PC demo; and if you have a Mac beta, plugin-loading hasn't been fixed for you anyway). Provides a character class for [[authoring custom camera animations]], complete with a set of animations and an aiming screen. Supposed to be used in conjunction with the manual camera and '''make_corpse''': position camera, make corpse, copy pelvis matrix from corpse to OBAN.
;Limitations
;Limitations
:None. Works with or without edition/globalization. Without make_corpse it is of little use though, except as an experimental hovering turret... just export/import if you're interested in toying with that.
:None. Works with or without edition/globalization. Without make_corpse it is of little use though, except as an experimental hovering turret... just export/import if you're interested in toying with that.


[[Category:Obsolete AE mods]]
[[Category:Obsolete AE mods]]