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Paradox-01 (talk | contribs)  (→Third Person View:  As for a demo, I'm not that much interested into also recreating the look mode. The "limited" Third Person View is already enough of a proof of concept.)  | 
				Paradox-01 (talk | contribs)   | 
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In practice I tweaked the facing value so that is always below 180 degrees (e.g. -270 becomes 90). That way following code only needs the later 2 of 3 checks.  | In practice I tweaked the facing value so that is always below 180 degrees (e.g. -270 becomes 90). That way following code only needs the later 2 of 3 checks.  | ||
:  | https://1drv.ms/t/s!Asn4fV_yvODigUAfQ-spWYnvi1pV  | ||
;Part II  | ;Part II  | ||
During the BeginPlay Event you can set nodes to limit the camera pitch (up and down movement).  | During the BeginPlay Event you can set nodes to limit the camera pitch (up and down movement).  | ||
https://1drv.ms/t/s!Asn4fV_yvODigT8xJ35jXaxFlD35  | |||
;Part III  | ;Part III  | ||
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