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[[Category:Real World]] | [[Category:Real World]] | ||
==Copyright and fair use== | ==Copyright and fair use== | ||
To understand the full picture of copyright, it is necessary to | To understand the full picture of copyright, it is necessary to look at its real-world implementation. | ||
Game companies have a strong interest in not upsetting their '''fan base''', especially organized structures such as gaming communities. | Game companies have a strong interest in not upsetting their '''fan base''', especially organized structures such as gaming communities. | ||
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