OBD:FILM: Difference between revisions
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<== FILM File ==>
Film
<== FILM File ==>
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{| BORDER=1 WIDTH=100% CELLPADDING=2 CELLSPACING=0 | |||
|- ALIGN=CENTER BGCOLOR="#FFDDBB" | |||
| WIDTH=15% | <B>Hex</B> | |||
| WIDTH=15% | <B>Translation</B> | |||
| WIDTH=70% | <B>Meaning</B> | |||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |||
| BGCOLOR="#FF0000" | 01 9C 00 00 | |||
| 156 | |||
| ALIGN=LEFT | 00156-BomberKonRun01.FILM | |||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |||
| BGCOLOR="#FFFF00" | 01 00 00 06 | |||
| 3 | |||
| ALIGN=LEFT | level 3 | |||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |||
| BGCOLOR="#FFC8C8" | FE 6B 81 44 | |||
| 1035.374855 | |||
| ALIGN=LEFT | x-coordinate (position) | |||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |||
| BGCOLOR="#FFC8C8" | 00 00 73 43 | |||
| 243.000000 | |||
| ALIGN=LEFT | y-coordinate (position) | |||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |||
| BGCOLOR="#FFC8C8" | F1 A8 F1 C1 | |||
| -30.207490 | |||
| ALIGN=LEFT | z-coordinate (position) | |||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |||
| BGCOLOR="#FFFFC8" | 34 E3 C8 40 | |||
| 6.277734 | |||
| ALIGN=LEFT | <FONT COLOR="red">look to state in degrees (angle over 360 is possible - huh?)</FONT> | |||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |||
| BGCOLOR="#C8FFC8" | 00 C8 1A 3B | |||
| 0.002361 | |||
| ALIGN=LEFT | <FONT COLOR="red">facing in degrees (works nor correct, the angle isn't the same as the float)</FONT> | |||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |||
| BGCOLOR="#C8FFFF" | 00 00 00 00 | |||
| 0.000000 | |||
| ALIGN=LEFT | looking from left or right to facing state | |||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |||
| BGCOLOR="#FFC8FF" | DB 8F B9 BF | |||
| -1.449726 | |||
| ALIGN=LEFT | looking up or down | |||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |||
| BGCOLOR="#FFC800" | FF 00 00 00 | |||
| 255 | |||
| ALIGN=LEFT | film lenght in 1/60 seconds (4.25 seconds) | |||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |||
| BGCOLOR="#C800C8" | 00 00 00 00 | |||
| 0 | |||
| ALIGN=LEFT | unknown | |||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |||
| BGCOLOR="#C87C64" | 00 00 00 00 | |||
| 0 | |||
| ALIGN=LEFT | unknown | |||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |||
| BGCOLOR="#B0C3D4" | AD DE | |||
| dead | |||
| ALIGN=LEFT | not used | |||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |||
| BGCOLOR="#E7CEA5" | 5A 00 00 00 | |||
| 90 | |||
| ALIGN=LEFT | 90 packages follow (one package is edged in black) | |||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#000000" | |||
| COLSPAN=3 | <FONT SIZE=2 COLOR="#FFFFFF">Below follows the first package.</FONT> | |||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |||
| BGCOLOR="#FFDDDD" | 00 00 00 00 | |||
| 0.000000 | |||
| ALIGN=LEFT | camera angle (up / down) | |||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |||
| BGCOLOR="#64AAAA" | 00 00 00 00 | |||
| 0.000000 | |||
| ALIGN=LEFT | rotation of the character on the y-axis in degrees | |||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |||
| BGCOLOR="#EBEBEB" | 00 00 | |||
| 0 | |||
| ALIGN=LEFT | unknown | |||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |||
| BGCOLOR="#8C8CCC" | 00 00 | |||
| 0 | |||
| ALIGN=LEFT | move bitset (20 = run) | |||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |||
| BGCOLOR="#FF00C8" | 00 00 00 00 | |||
| 0 | |||
| ALIGN=LEFT | unknown | |||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |||
| BGCOLOR="#F0F096" | 00 00 00 00 | |||
| 0 | |||
| ALIGN=LEFT | frame | |||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |||
| BGCOLOR="#00C864" | 00 00 00 00 | |||
| 0 | |||
| ALIGN=LEFT | unknown | |||
|} | |||
Revision as of 15:55, 30 December 2005
Main Page >> Oni Binary Data >> File Types >> FILM File
Film
Hex | Translation | Meaning |
01 9C 00 00 | 156 | 00156-BomberKonRun01.FILM |
01 00 00 06 | 3 | level 3 |
FE 6B 81 44 | 1035.374855 | x-coordinate (position) |
00 00 73 43 | 243.000000 | y-coordinate (position) |
F1 A8 F1 C1 | -30.207490 | z-coordinate (position) |
34 E3 C8 40 | 6.277734 | look to state in degrees (angle over 360 is possible - huh?) |
00 C8 1A 3B | 0.002361 | facing in degrees (works nor correct, the angle isn't the same as the float) |
00 00 00 00 | 0.000000 | looking from left or right to facing state |
DB 8F B9 BF | -1.449726 | looking up or down |
FF 00 00 00 | 255 | film lenght in 1/60 seconds (4.25 seconds) |
00 00 00 00 | 0 | unknown |
00 00 00 00 | 0 | unknown |
AD DE | dead | not used |
5A 00 00 00 | 90 | 90 packages follow (one package is edged in black) |
Below follows the first package. | ||
00 00 00 00 | 0.000000 | camera angle (up / down) |
00 00 00 00 | 0.000000 | rotation of the character on the y-axis in degrees |
00 00 | 0 | unknown |
00 00 | 0 | move bitset (20 = run) |
00 00 00 00 | 0 | unknown |
00 00 00 00 | 0 | frame |
00 00 00 00 | 0 | unknown |
Main Page >> Oni Binary Data >> File Types >> FILM File