OBD:ONOA: Difference between revisions

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{{OBDtr| 0x0C | int32    |00FFFF| 22 01 00 00 | 290    | array size }}
{{OBDtr| 0x0C | int32    |00FFFF| 22 01 00 00 | 290    | array size }}
{{OBDtrBK}}
{{OBDtrBK}}
{{OBDtr| 0x00 | int32    |FFC8C8| 15 19 00 03 | 6421; 3| object ID (first 3 bytes); [[OBD:BINA/OBJC#OBJC types|object types]] (last byte) - the following object types exists:
{{OBDtr| 0x00 | int32    |FFC8C8| 15 19 00 03 | 6421; 3| object ID (first 3 bytes); [[OBD:BINA/OBJC#OBJC types|object type]] (last byte) - the following object types exists:


:0x01 - character
:0x01 - character

Revision as of 17:53, 2 June 2008

ONI BINARY DATA
ONMA << Other file types >> ONSA
ONOA : Object Gunk Array
switch to XML:ONOA page
Overview @ Oni Stuff
OBD.png


Onoa a.gif


Offset Type Raw Hex Value Description
0x00 res_id 01 A0 02 00 672 00672-.ONOA
0x04 lev_id 01 00 00 06 3 level 3
0x08 char[20] AD DE dead unused
0x0C int32 22 01 00 00 290 array size
First element (black outline)
0x00 int32 15 19 00 03 6421; 3 object ID (first 3 bytes); object type (last byte) - the following object types exists:
0x01 - character
0x02 - patrol path
0x03 - door
0x04 - flag
0x05 - furniture
0x08 - particle
0x09 - powerup
0x0A - sound
0x0B - trigger volume
0x0C - weapon
0x0D - trigger
0x0E - turret
0x0F - console
0x10 - combat
0x11 - melee
0x12 - neutral
0x04 link 01 1A 02 00 673 link to 00673.IDXA


ONI BINARY DATA
ONMA << Other file types >> ONSA
ONOA : Object Gunk Array
Level file