Oni engine patches (Win): Difference between revisions
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m (AE:EXE moved to Oni Application Patches (Win): As stated in move of AE:OMNI, the page is not directly AE-related and the title is completely non-explanatory. Please do not revert without discussion, thank you.) |
m (Oni Application Patches (Win) moved to Oni engine patches (Win): "Capitals muyou", as the Japanese might say (if they knew the English word "capital" for some reason), and "engine" is more technically accurate than "application".) |
(No difference)
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Revision as of 17:00, 8 October 2008
Brain-dumping in-place patches here, because there needs to be a place where one can look them up without bugging Neo ^_^
List of in-place patches
A brief timeline of the upgrades so far:
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- NOTE
- Increasing the buffer size to accomodate 1024x1024 textures doesn't work because of a limitation elsewhere in the engine.
- Therefore, the patch will only allow for 512x512 until further notice. BTW, 512x512 is plenty for virtually any purpose.