Anniversary Edition: Difference between revisions

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|[[Image:AE splashscreeen cropped.JPG|right|220px]]
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|'''Directory'''
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|[[Anniversary Edition/Team|The Team]]
|[[Anniversary Edition/Team|The Team]]
|-
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|[[:Category:AE to-do|Sub-projects]]
|<!--This line intentionally left blank. Do not write on this line. "OK" -- Homer Simpson-->
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|[[AE:Changes to Oni|Full feature list]]
|[[Anniversary Edition/Showcase|Showcase]]
|-
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|[http://oni.bungie.org/community/forum/viewforum.php?id=12 Discuss the latest beta release on OCF]
|[[Anniversary Edition/Framework|About the Framework]]
|-
|-
|[[AE:Requests|Bug reports & feature requests]]
|'''About the AE Mods''' -- [[:Category:AE mods|All mod pages]] -- [[:Category:Released AE mods|Released mods]] -- [[:Category:Unreleased mods|Unreleased AE mods]]
|-
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|[[AE:Versions|Change log]]
|'''About the Patches''' -- [[Daodan DLL]] -- [[AE:EXE|Windows Oni app]] -- [[AE:OMNI|Mac Oni app]]
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|'''About the Modding Tools''' -- [[OniSplit|About OniSplit]] <!--I anticipate there being more tools to list here later-->
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|[http://oni.bungie.org/community/forum/viewforum.php?id=12 AE discussion forum]
|-
|[[AE:Requests|Feature requests]]
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|To-do list<!-- goes here once we have a nice new one-->
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|[[AE:Change log|Change log]]
|}
|}
[[Seven]] years after Oni's release, an improved version of Oni is underway.


A framework has been created that allows users to mod their own copy of Oni.
The '''Anniversary Edition''' is the result of years of research, work and discussion in the Oni community. The first real release of the Edition was made [[seven]] years after Oni's release, hence the original name of the project -- "Seventh Anniversary Edition". The Edition is essentially made up of four parts:
*A '''framework''' that allows users to make and distribute mods more easily
*A '''collection of mods''' to represent what the community is capable of
*The latest '''patches''' to the game application
*Some of our '''modding tools''' (currently only OniSplit)


We have also been developing a series of patches that upgrade Oni's content.
The AE is always being worked on in one way or another; it's not a project with a defined feature set, and it won't ever have an official "final release". Think of it more like the flagship for our modding work -- it's our way of presenting some of our latest work, and for distributing the latest patches.


==Current Features==
==Current Features==
Here are a few features that are at least partially done already. For a full list of<br>
Here is a sample of what each of the four parts of the AE contains. More details on each part can be found in the Directory to the right.
the changes the AE makes to Oni, see the "Full feature list" link on the right.
*The framework globalizes some game data so that you can mod more freely; it also uses packages to keep each mod separated and allows you to selectively install only the mods that you want.
*Character classes, textures and sounds made available in any level
*The included mod packages offer new content such as playable characters and weapons, as well as polishing melee combat.
*A few semi-new weapons (Mutant Muro's telekinesis, WMC Lite, etc.)
*The patches are in the form of new game applications (and, in Windows, the Daodan DLL), which provide numerous fixes for bugs and crashes in Oni.
*More fluid hand-to-hand combat (fewer pauses, more vulnerability)
*OniSplit is the main program that we use to export game data from Oni so that we can edit it, and then re-import it as game data.
*Upgraded AI


'''For screenshots and video of our work, see the [[AE:Showcase]].'''
==How to Help==
[[Image:I WANT YOU.jpg|right|320px]]
The Edition is in active development; some features are in beta (currently part of<br>
the latest AE release), some are still in alpha (private development).
However, <u>we are always recruiting for the AE Team</u>. The more hands we have helping,<br>
the more work we can do to improve Oni.
If you are interested in helping, click the sidebox's link to "The Team" to see<br>
what needs to be done and what skills are required.
<br clear="all" />
==Downloads==
==Downloads==
Here is the latest release of the Edition, in 2 flavors:
Here is the latest release of the Edition, in 2 flavors:
*PC: http://geyser.oni2.net/edition/20080822/wedition.zip
*Windows: http://geyser.oni2.net/edition/20080822/wedition.zip
*Mac: http://geyser.oni2.net/edition/20080822/xedition.zip
*Mac: http://geyser.oni2.net/edition/20080822/xedition.zip


Anniversary Edition requires .NET on PC and Mono on the Mac to install.
Anniversary Edition requires .NET in Windows and Mono on the Mac to install.
*For PC users: [http://www.microsoft.com/downloads/details.aspx?familyid=0856eacb-4362-4b0d-8edd-aab15c5e04f5&displaylang=en .NET]
*For Windows users: [http://www.microsoft.com/downloads/details.aspx?familyid=0856eacb-4362-4b0d-8edd-aab15c5e04f5&displaylang=en .NET]
*For Mac users: [http://www.mono-project.com/Mono:OSX Mono]
*For Mac users: [http://www.go-mono.com/mono-downloads/download.html Mono]


==How to Help==
[[Image:I WANT YOU.jpg|right|583px]]
The Edition is always in active development. Therefore, <u>we are always recruiting for the AE Team</u>. The more hands we have helping,
the more work we can do to improve Oni.


==Related Tools==
If you are interested in helping, click on "The Team" link on the right to see what needs to be done and what skills are required.
These two community-developed tools are actively used in working on the AE.<br>
There are more tools available for modding efforts on [[:Category:Modding tools|this]] category page.
;[[Onisplit]]
:The core of the project, it is used to import and export game data.
;[[AE:Anniversary Edition Tools|Anniversary Edition Tools]]
:A GUI for interacting with OniSplit and the installation scripts. Available for the Mac platform only
[[Category:Anniversary Edition]]

Revision as of 17:02, 5 July 2009

Directory
The Team
Showcase
About the Framework
About the AE Mods -- All mod pages -- Released mods -- Unreleased AE mods
About the Patches -- Daodan DLL -- Windows Oni app -- Mac Oni app
About the Modding Tools -- About OniSplit
AE discussion forum
Feature requests
To-do list
Change log

The Anniversary Edition is the result of years of research, work and discussion in the Oni community. The first real release of the Edition was made seven years after Oni's release, hence the original name of the project -- "Seventh Anniversary Edition". The Edition is essentially made up of four parts:

  • A framework that allows users to make and distribute mods more easily
  • A collection of mods to represent what the community is capable of
  • The latest patches to the game application
  • Some of our modding tools (currently only OniSplit)

The AE is always being worked on in one way or another; it's not a project with a defined feature set, and it won't ever have an official "final release". Think of it more like the flagship for our modding work -- it's our way of presenting some of our latest work, and for distributing the latest patches.

Current Features

Here is a sample of what each of the four parts of the AE contains. More details on each part can be found in the Directory to the right.

  • The framework globalizes some game data so that you can mod more freely; it also uses packages to keep each mod separated and allows you to selectively install only the mods that you want.
  • The included mod packages offer new content such as playable characters and weapons, as well as polishing melee combat.
  • The patches are in the form of new game applications (and, in Windows, the Daodan DLL), which provide numerous fixes for bugs and crashes in Oni.
  • OniSplit is the main program that we use to export game data from Oni so that we can edit it, and then re-import it as game data.

Downloads

Here is the latest release of the Edition, in 2 flavors:

Anniversary Edition requires .NET in Windows and Mono on the Mac to install.

  • For Windows users: .NET
  • For Mac users: Mono

How to Help

The Edition is always in active development. Therefore, we are always recruiting for the AE Team. The more hands we have helping, the more work we can do to improve Oni.

If you are interested in helping, click on "The Team" link on the right to see what needs to be done and what skills are required.