User:Lukas Kreator: Difference between revisions

From OniGalore
Jump to navigation Jump to search
No edit summary
Line 1: Line 1:
http://cl.ly/0k2e2d3C0h392A0s1h1K/KreatorCloister.png
http://cl.ly/0k2e2d3C0h392A0s1h1K/KreatorCloister.png
Fascinated in a lot of things simultaneously, but temporarily. I may ocasionally lose interest in Oni for weeks or months, but I may later come back.


== I'm currently working on... ==
== I'm currently working on... ==

Revision as of 14:04, 11 November 2012

KreatorCloister.png

Fascinated in a lot of things simultaneously, but temporarily. I may ocasionally lose interest in Oni for weeks or months, but I may later come back.

I'm currently working on...

...an experimental XML editor which should, finally, be able to transform a whole node structure into a dynamic form and stuff.

What I do

I make programs and write scripts. I am an amateur level maker and have some little experience with particles. I have significant experience and knowledge about BSL but am in no way a "master".

Tools I use

To make programs, Visual Studio (C# / C++) and Qt Creator (C++).

To make levels, Google SketchUp 8.

To write BSL scripts, Notepad++.

To mod XML, a custom tool of mine.