User:Lukas Kreator: Difference between revisions
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http://cl.ly/0k2e2d3C0h392A0s1h1K/KreatorCloister.png | http://cl.ly/0k2e2d3C0h392A0s1h1K/KreatorCloister.png | ||
Fascinated in a lot of things simultaneously, but temporarily. I may ocasionally lose interest in Oni for weeks or months, but I may later come back. | Fascinated in a lot of things simultaneously, but temporarily. I may ocasionally lose interest in Oni for weeks or months, but I may later come back. | ||
__TOC__ | |||
== I'm currently working on... == | == I'm currently working on... == | ||
...an experimental XML editor which should, finally, be able to transform a whole node structure into a dynamic form and stuff. | ...an experimental XML editor which should, finally, be able to transform a whole node structure into a dynamic form and stuff. | ||
== What I do == | == What I do == | ||
I make programs and write scripts. | I make programs and write scripts. | ||
I am an amateur level maker and have some little experience with particles. | I am an amateur level maker and have some little experience with particles. | ||
I have significant experience and knowledge about BSL but am in no way a "master". | I have significant experience and knowledge about BSL but am in no way a "master". | ||
== Tools I use == | == Tools I use == | ||
To make programs, Visual Studio (C# / C++) and Qt Creator (C++). | To make programs, Visual Studio (C# / C++) and Qt Creator (C++). | ||
Revision as of 14:08, 11 November 2012
Fascinated in a lot of things simultaneously, but temporarily. I may ocasionally lose interest in Oni for weeks or months, but I may later come back.
I'm currently working on...
...an experimental XML editor which should, finally, be able to transform a whole node structure into a dynamic form and stuff.
What I do
I make programs and write scripts. I am an amateur level maker and have some little experience with particles. I have significant experience and knowledge about BSL but am in no way a "master".
Tools I use
To make programs, Visual Studio (C# / C++) and Qt Creator (C++).
To make levels, Google SketchUp 8.
To write BSL scripts, Notepad++.
To mod XML, a custom tool of mine.