OBD:M3GA: Difference between revisions
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Used to attach multiple geometries to an [[OBD:OBOA|object]]. This allows an object to use more than one texture. | |||
{{OBD_File_Footer | type=M3GA | prev=KeyI | next=M3GM | name=Geometry Array | family=Generic}} | {{OBD_File_Footer | type=M3GA | prev=KeyI | next=M3GM | name=Geometry Array | family=Generic}} | ||
{{OBD}} | {{OBD}} |
Revision as of 15:14, 18 November 2012
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Offset | Type | Raw Hex | Value | Description |
---|---|---|---|---|
0x00 | res_id | 01 56 02 00 | 1532 | 00598-.M3GA |
0x04 | lev_id | 01 00 00 06 | 3 | level 3 |
0x08 | char[20] | AD DE | dead | unused |
0x1C | int32 | 01 00 00 00 | 1 | array size |
First element (black outline) | ||||
0x00 | link | 01 D7 00 00 | 215 | link to 00215-door_1_0.M3GM |
Used to attach multiple geometries to an object. This allows an object to use more than one texture.
ONI BINARY DATA |
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KeyI << Other file types >> M3GM |
M3GA : Geometry Array |
Generic file |