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OBD:BINA: Difference between revisions

40 bytes removed ,  19 July 2014
OBJC means "Objects", not "Object Collection"
m (contrary to Windows' claims, these are not "RAW" and "SEP" files)
(OBJC means "Objects", not "Object Collection")
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{{Table}}
{{Table}}
|-BGCOLOR="#E9E9E9"
|-BGCOLOR="#E9E9E9"
!COLSPAN=8|[[OBD:BINA/OBJC|OBJC]] : Object Collection...
!COLSPAN=8|[[OBD:BINA/OBJC|OBJC]] : Objects...
|-ALIGN=CENTER
|-ALIGN=CENTER
|WIDTH=12%|[[OBD:BINA/OBJC/CHAR|CHAR]]<BR>Character
|WIDTH=12%|[[OBD:BINA/OBJC/CHAR|CHAR]]<BR>Character
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|-
|-
| [[OBD:BINA/OBJC/CMBT|CJBO'''Combat'''.BINA]]
| [[OBD:BINA/OBJC/CMBT|CJBO'''Combat'''.BINA]]
| Combat profile; [[OBD:BINA/OBJC|OBJC]] = Object Collection
| Combat profile; [[OBD:BINA/OBJC|OBJC]] = Objects
| Stores specific (non-melee) behaviour : weapon logic etc
| Stores specific (non-melee) behavior : weapon logic, etc.
|-
|-
| [[OBD:BINA/ONIE|EINO'''impact_effects'''.BINA]]
| [[OBD:BINA/ONIE|EINO'''impact_effects'''.BINA]]
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|-
|-
| [[OBD:BINA/OBJC/MELE|CJBO'''Melee Profile'''.BINA]]
| [[OBD:BINA/OBJC/MELE|CJBO'''Melee Profile'''.BINA]]
| Melee profile ([[OBD:BINA/OBJC|OBJC]] = Object Collection)
| Melee profile; [[OBD:BINA/OBJC|OBJC]] = Objects
| Melee profiles
| Melee profiles
|-
|-
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----
----
==Level-specific BINA - [[OBD:BINA/OBJC|OBJC]] (Object Collection)==
==Level-specific BINA - [[OBD:BINA/OBJC|OBJC]] (Objects)==


These are stored on a level-by-level basis. The filenames link to the overview of every OBJC type. The table shows whenever an [[OBD:BINA/OBJC|OBJC]] BINA is absent from a level (empty field), in the original Oni.
These are stored on a level-by-level basis. The filenames link to the overview of every OBJC type. The table shows whenever an [[OBD:BINA/OBJC|OBJC]] BINA is absent from a level (empty field), in the original Oni.