Physics: Difference between revisions

8 bytes removed ,  4 January 2017
m
/cat
(amazing that I'm the one creating this page and not geyser, huh? made from Loser's writings on the Engine page)
 
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:*[[OBOA]] object can fall on another [[OBOA]] object but in general multiple object interaction is buggy (depends on collision spheres or bounding boxes).
:*[[OBOA]] object can fall on another [[OBOA]] object but in general multiple object interaction is buggy (depends on collision spheres or bounding boxes).


[[Category:Modding information]]
[[Category:Engine docs]]