Music/Myth: Difference between revisions
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:from '''Myth: The Fallen Lords''' | :from '''Myth: The Fallen Lords''' | ||
:known to Oni scripters as [[Music/Ingame#mus_trt|mus_trt]] | :known to Oni scripters as [[Music/Ingame#mus_trt|mus_trt]] | ||
:plays : | :plays: | ||
:*at the start of {{C8}} ('''level10_Final''') | :*at the start of {{C8}} ('''level10_Final''') | ||
:*in {{C13}} ('''level18_Final''') (too lazy to check when... ) | :*in {{C13}} ('''level18_Final''') (too lazy to check when... ) | ||
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:from '''Myth II: Soulblighter''' | :from '''Myth II: Soulblighter''' | ||
:known to Oni scripters as [[Music/Ingame#mus_om01|mus_om01]] | :known to Oni scripters as [[Music/Ingame#mus_om01|mus_om01]] | ||
:plays : | :plays: | ||
:*in {{C11}} ('''level13_Final'''), after the intro | :*in {{C11}} ('''level13_Final'''), after the intro | ||
:*in {{C2}} ('''level2_Final''') (too lazy to check when... ) | :*in {{C2}} ('''level2_Final''') (too lazy to check when... ) | ||
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:*in {{C14}} ('''level19_Final''') (too lazy to check when... ) | :*in {{C14}} ('''level19_Final''') (too lazy to check when... ) | ||
; | ;Walls Of Muirthemne | ||
: | :from '''Myth II: Soulblighter''' | ||
:plays : | :known to Oni scripters as [[Music/Ingame#mus_wls|mus_wls]] | ||
:plays: | |||
:*in {{C11}} ('''level13_Final'''), on SP2 and at other places | :*in {{C11}} ('''level13_Final'''), on SP2 and at other places | ||
:*in {{C13}} ('''level18_Final'''), if you kill Griffin and at another place | :*in {{C13}} ('''level18_Final'''), if you kill Griffin and at another place |
Revision as of 19:08, 6 May 2022
Marty O'Donnell and Michael Salvatori are the minds behind much of the music in Bungie's classic games, and they love quoting their past works. And so while playing Halo you'll find yourself listening to the piano strains of "Siege of Madrigal", a track from Myth. Oni is no exception to the "rule".
If you have played Myth: The Fallen Lords and Myth II: Soulblighter, you have certainly noticed that Oni features a few tracks from those games (somewhat adapted and randomized, since music tracks in Oni are broken into sections, and these sections are played in semi-random order at runtime; see HERE).
- Heart of the Stone
- from Myth: the Fallen Lords
- (already reprised in Myth II: Soulblighter as Gonen's Bridge
- known to Oni scripters as mus_heart
- plays in CHAPTER 09 . TRUTH AND CONSEQUENCES (level11_Final) while you make your way from the roof to the basement
- also available in CHAPTER 00 . COMBAT TRAINING and CHAPTER 01 . TRIAL RUN (level1_Final), but not used by the level logic
- Smiths of Muirthemne
- from Myth: The Fallen Lords
- known to Oni scripters as mus_om03
- plays at the start of CHAPTER 05 . HOT PURSUIT (level6_Final)
- A Traitor's Grave
- from Myth: The Fallen Lords
- known to Oni scripters as mus_trt
- plays:
- at the start of CHAPTER 08 . AN INNOCENT LIFE (level10_Final)
- in CHAPTER 13 . PHOENIX RISING (level18_Final) (too lazy to check when... )
- The Deceiver
- from Myth II: Soulblighter
- known to Oni scripters as mus_om01
- plays:
- in CHAPTER 11 . DREAM DIVER (level13_Final), after the intro
- in CHAPTER 02 . ENGINES OF EVIL (level2_Final) (too lazy to check when... )
- in CHAPTER 06 . COUNTERATTACK (level8_Final) (too lazy to check when... )
- in CHAPTER 14 . DAWN OF THE CHRYSALIS (level19_Final) (too lazy to check when... )
- Walls Of Muirthemne
- from Myth II: Soulblighter
- known to Oni scripters as mus_wls
- plays:
- in CHAPTER 11 . DREAM DIVER (level13_Final), on SP2 and at other places
- in CHAPTER 13 . PHOENIX RISING (level18_Final), if you kill Griffin and at another place