Credits: Difference between revisions
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Cornelis "Kees" Gajentaan is the creator of the [[Xenotron]] font found throughout Oni. The font was released as "thankware" but his name is not found in the Special Thanks section of the credits. | Cornelis "Kees" Gajentaan is the creator of the [[Xenotron]] font found throughout Oni. The font was released as "thankware" but his name is not found in the Special Thanks section of the credits. | ||
Alex Seropian was of course credited as the executive producer, but not mentioned in the credits is the interesting trivia that he [https://web.archive.org/web/20170705124855/http://www.glixel.com/interviews/oni-bungies-classic-inspired-by-ghost-in-the-shell-w474297 placed lens flares] over lights in Oni's levels in order to help out in the game's final crunch period. Seropian has jokingly claimed that this was his only hands-on experience with developing games, though he made Bungie's first two games himself. | |||
[[Category:Oni history]] | [[Category:Oni history]] |
Latest revision as of 20:29, 24 December 2023
- To see a list of companies that hold/held rights to Oni, see Rights.
This page collects the credits for Bungie and the game's voice actors in an easy-to-read format, unlike the jumble of Quotes/Credits. Here the credits have been consolidated by name. Voice actors used in the foreign-language localizations are also given, when known. Additional missing credits are listed at the bottom of the page.
Design credits
Italicized text in parentheses is additional commentary from us.
Oni Central conducted an interview with a number of key staff during Oni's development, and the full text is found here. The specific page for each person who was interviewed is also listed beside their name below. You can find more interviews with some of the Bungie West staff on the Reviews page.
- Steve Abeyta (interview at Oni Central)
- Character animation, Art Lead
- AIC CO., Ltd.
- Anime cutscenes
- Kevin Armstrong (interview at Oni Central)
- Programmer (networking, UI, sound)
- Tom Blakemore
- Additional sound design
- Chris Butcher
- Programmer (rewrote AI based on Quinn Dunki's routines, creating the ai2_ calls; also, particles)
- Hamilton Chu
- Producer (Story)
- Quinn Dunki
- Programmer (wrote original AI code, left before Oni's completion)
- Dave Dunn (interview at Oni Central)
- Architect (Level and lighting design), Story
- Michael Evans (interview at Oni Central)
- Animation programmer, Project Lead, Engineering (Programming) Lead
- Alex Gray
- Story
- Bryen Hensley
- Additional sound design
- Chris Hughes (interview at Oni Central)
- Character modeling and texturing, Object modeling and texturing, Level modeling, Additional concept art
- Ryan Hylland
- Testing Lead
- Hardy LeBel (interview at Oni Central) (interview with InsideMacGames)
- Design Lead, Story
- Chris Lee
- Level texturing, Lighting design
- Ben Nunez
- 2D artist
- Marty O'Donnell
- Sound & Music Lead (& misc. voices)
- Alex Okita (old website, interview at Oni Central)
- Concept artist, Object modeling and texturing, Particle system artist, 2D artist
- Brent Pease (interview at Oni Central)
- Project coordinator, Engineer (programmer) (left before Oni's completion)
- Chris Porter (interview at Oni Central)
- Game designer
- Lorraine Reyes McLees (old website)
- 2D artist (responsible for most of the promotional and in-game artwork)
- Michael Salvatori and Power of Seven
- Original music, Additional sound design
- Alexander Seropian (interview about Wideload)
- Executive Producer
- Stefan Sinclair
- Programmer (OpenGL)
- Joseph Staten
- Game design
- Sean Turbitt (interview at Oni Central)
- Architect (Level design) (left before Oni's completion)
- Jay Weinland
- Additional sound design
- Michael Wu
- Game design
Voice credits
There is a page HERE devoted to collecting info about each of the voice actors. Below we simply list the actors publicly credited for each character. See § Missing credits for an important additional voice credit.
Role | Actor (EN) | Actor (ES) | Actor (IT) | Actor (RU) | Actor (JP) |
---|---|---|---|---|---|
Konoko | Amanda Winn Lee | Carmen Gambín | Silvana Fantini | Elena Solovyova | Kotono Mitsuishi |
Shinatama | Anne Bowerman | Paqui Horcajo | Jasmine Laurenti | Marina Bakina | Ayako Kawasumi |
Griffin | Pete Stacker | Carlos Salamanca | ? | Sergei Chonishvili | Tesshō Genda |
Dr. Kerr | Bob O'Donnell | Antonio Cobos | Marco Balzarotti | Yuri Sarantsev | Mitsuo Senda |
Muro | Kurt Naebig | David Rocha | Riccardo Lombardo | Boris Repetur | Takeshi Kusao |
Barabas | George Adams | Javier Gámir | ? | Sergei Chonishvili | Hiroshi Tsuchida |
Mukade | Kevin Gudahl | Pedro Tena | ? | Boris Repetur | Taiten Kusunoki |
Dr. Hasegawa | Norm Woodel | Salvador Serrano | ? | Alexander Malov | Ken Narita |
Deadly Brain | ? | ? | ? | ? | Shigenori Soya |
Additional Voices |
Hamilton Chu |
Abel Navarro |
(none known) |
Alexander Malov |
Akimitsu Takase |
Missing credits
Tim Dadabo should also have been listed under Additional Voices. Based on this video, he provides the voices of the Mercenary Sniper, Striker, Thug and Tanker.
Brian Salter composed most of the music on Power of Seven's side of the soundtrack, but because he was working under the name of the group, the CD only says "Power of Seven" and gives Paul Sebastien's name as the group leader. The tracks Salter is believed to have made are listed HERE.
Cornelis "Kees" Gajentaan is the creator of the Xenotron font found throughout Oni. The font was released as "thankware" but his name is not found in the Special Thanks section of the credits.
Alex Seropian was of course credited as the executive producer, but not mentioned in the credits is the interesting trivia that he placed lens flares over lights in Oni's levels in order to help out in the game's final crunch period. Seropian has jokingly claimed that this was his only hands-on experience with developing games, though he made Bungie's first two games himself.