Blender

From OniGalore
Revision as of 21:35, 12 September 2017 by Paradox-01 (talk | contribs) (+ (de)select all, show normals)
Jump to navigation Jump to search
Unfinished building-60px.jpg

This page is unfinished. Can you fill in any missing information?
If it is not clear which part of the page is unfinished, ask on the talk page.

For now have a look HERE.


Controls

Blender is so radical different from any other tool that you maybe want to customize the controls.

In that case have a look at:

File > User Preferences... > Input > 3D View > 3D View (Global)


Viewport

Blender display mode Texture.png
Blender display mode Material.png

Q: How can I change the display mode to see textures?

A: At the bottom, click at the circle button to get a dropdown menu.
Texture gives you just rough shading.
Use Material instead to see textures plus rough shading.


Oni WH Env Blender.png

UI

Q: How do you close panels?

A: In the upper right corner drag the triangle symbol on another equal sized panel.


Tools and actions

Q: How do you select faces, edges and vertecies (points)?

A: There are controls at the bottom of the viewport. While being in Edit Mode, make the Edge symbol active. Right-click a component to select it. Use Shift to add or subtract.

Q: How to (de)select all.

A: Press A.

Q: How do you fill holes in meshes?

A: Select edges of the hole. Press F to make a N-gon face or press F + Alt to make a triangulated face.

Q: How do you show normals?

A: Press N to toggle for a panel wit more properties. Scroll down to Mesh Display section. You likely want to click on the faces symbol.

Q: How do you edit UVs?

A: