| Name
|
Stand_and_Fire
|
| profile ID
|
0 ( 00 )
|
| behavior part
|
|
| long range
|
hold and fire
|
| medium range
|
hold and fire
|
| short range
|
hold and fire
|
| medium retreat
|
hold and fire
|
| long retreat
|
hold and fire
|
| combat part
|
|
| long/medium range
|
120
|
| medium/short range
|
40
|
| pursuit range
|
200
|
| melee override
|
if punched
|
| if no gun
|
melee
|
| non-combatant part
|
|
| panic hurt
|
600
|
| panic gunfire
|
900
|
| panic melee
|
600
|
| panic sight
|
1200
|
| alarm behavior
|
|
| search distance
|
300
|
| enemy ignore distance
|
80
|
| enemy attack distance
|
0
|
| damage treshold
|
30
|
| fight timer
|
300
|
|
| Name
|
Sniper
|
| profile ID
|
207 ( cf )
|
| behavior part
|
|
| long range
|
hold and fire
|
| medium range
|
hold and fire
|
| short range
|
hold and fire
|
| medium retreat
|
hold and fire
|
| long retreat
|
hold and fire
|
| combat part
|
|
| long/medium range
|
200
|
| medium/short range
|
20
|
| pursuit range
|
10
|
| melee override
|
no
|
| if no gun
|
melee
|
| non-combatant part
|
|
| panic hurt
|
600
|
| panic gunfire
|
900
|
| panic melee
|
600
|
| panic sight
|
1200
|
| alarm behavior
|
|
| search distance
|
300
|
| enemy ignore distance
|
80
|
| enemy attack distance
|
0
|
| damage treshold
|
30
|
| fight timer
|
300
|
|
| Name
|
Take_my_Big_Black_Stuff
|
| profile ID
|
3 ( 03 )
|
| behavior part
|
|
| long range
|
stare
|
| medium range
|
stare
|
| short range
|
stare
|
| medium retreat
|
stare
|
| long retreat
|
stare
|
| combat part
|
|
| long/medium range
|
200
|
| medium/short range
|
40
|
| pursuit range
|
200
|
| melee override
|
no
|
| if no gun
|
melee
|
| non-combatant part
|
|
| panic hurt
|
600
|
| panic gunfire
|
900
|
| panic melee
|
600
|
| panic sight
|
1200
|
| alarm behavior
|
|
| search distance
|
300
|
| enemy ignore distance
|
80
|
| enemy attack distance
|
0
|
| damage treshold
|
30
|
| fight timer
|
300
|
|
| Name
|
Assault
|
| profile ID
|
4 ( 04 )
|
| behavior part
|
|
| long range
|
firing charge
|
| medium range
|
firing charge
|
| short range
|
hold and fire
|
| medium retreat
|
firing charge
|
| long retreat
|
hold and fire
|
| combat part
|
|
| long/medium range
|
200
|
| medium/short range
|
40
|
| pursuit range
|
200
|
| melee override
|
no
|
| if no gun
|
melee
|
| non-combatant part
|
|
| panic hurt
|
600
|
| panic gunfire
|
900
|
| panic melee
|
600
|
| panic sight
|
1200
|
| alarm behavior
|
|
| search distance
|
300
|
| enemy ignore distance
|
80
|
| enemy attack distance
|
0
|
| damage treshold
|
30
|
| fight timer
|
300
|
|