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{{OBDtr| 0x04C | char[8] |C8FFC8| AD DE | dead | unused }} | {{OBDtr| 0x04C | char[8] |C8FFC8| AD DE | dead | unused }} | ||
{{OBDtr| 0x054 | int16 |C8FFFF| 00 00 | 0 | unknown; always zero }} | {{OBDtr| 0x054 | int16 |C8FFFF| 00 00 | 0 | unknown; always zero }} | ||
{{OBDtr| 0x056 | int16 |C8FFFF| 07 00 | 7 | | {{OBDtr| 0x056 | int16 |C8FFFF| 07 00 | 7 | number of used element in the particle array (the array contains space for 16 elements) }} | ||
{{OBDtr| 0x058 | int16 |C8FFFF| 01 00 | 1 | unknown; always the same }} | {{OBDtr| 0x058 | int16 |C8FFFF| 01 00 | 1 | unknown; always the same }} | ||
{{OBDtr| 0x05A | char[6] |FFC8FF| AD DE | dead | unused }} | {{OBDtr| 0x05A | char[6] |FFC8FF| AD DE | dead | unused }} | ||
{{OBDtr| 0x060 | link |FFC800| 01 C0 01 00 | 448 | link to 00448-.[[OBD:M3GM|M3GM]] - turret base}} | {{OBDtr| 0x060 | link |FFC800| 01 C0 01 00 | 448 | link to 00448-.[[OBD:M3GM|M3GM]] - turret base}} | ||
{{OBDtr| 0x064 | link |FFC800| 00 00 00 00 | 0 | obsolete [[OBLS]] link | {{OBDtr| 0x064 | link |FFC800| 00 00 00 00 | 0 | obsolete [[OBLS]] link }} | ||
{{OBDtr| 0x068 | link |FFC800| 00 00 00 00 | 0 | unknown; always zero; | {{OBDtr| 0x068 | link |FFC800| 00 00 00 00 | 0 | unknown; always zero; }} | ||
{{OBDtr| 0x06C | link |FFC800| 01 C3 01 00 | 451 | link to 00451-.[[OBD:M3GM|M3GM]] - turret "arm" | {{OBDtr| 0x06C | link |FFC800| 01 C3 01 00 | 451 | link to 00451-.[[OBD:M3GM|M3GM]] - turret "arm" }} | ||
{{OBDtr| 0x070 | link |FFC800| 00 00 00 00 | 0 | unknown; always zero; | {{OBDtr| 0x070 | link |FFC800| 00 00 00 00 | 0 | unknown; always zero; }} | ||
{{OBDtr| 0x074 | link |FFC800| 01 C4 01 00 | 452 | link to 00452-.[[OBD:M3GM|M3GM]] - turret weapon }} | {{OBDtr| 0x074 | link |FFC800| 01 C4 01 00 | 452 | link to 00452-.[[OBD:M3GM|M3GM]] - turret weapon }} | ||
{{OBDtr| 0x078 | link |FFC800| 00 00 00 00 | 0 | unknown; always zero; | {{OBDtr| 0x078 | link |FFC800| 00 00 00 00 | 0 | unknown; always zero; }} | ||
{{OBDtr| 0x07C | float |C800C8| 0D F8 C1 34 | 0.000000... | X translation for turret arm }} | {{OBDtr| 0x07C | float |C800C8| 0D F8 C1 34 | 0.000000... | X translation for turret arm }} | ||
{{OBDtr| 0x080 | float |C800C8| CF B4 07 41 | 8.481642 | Y translation for turret arm }} | {{OBDtr| 0x080 | float |C800C8| CF B4 07 41 | 8.481642 | Y translation for turret arm }} | ||
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{{OBDtr| 0x08C | float |C800C8| 1D FC 33 32 | 0.000000... | Y translation for turret weapon (arm relative) }} | {{OBDtr| 0x08C | float |C800C8| 1D FC 33 32 | 0.000000... | Y translation for turret weapon (arm relative) }} | ||
{{OBDtr| 0x090 | float |C800C8| F7 FE 3F B3 |-0.000000... | Z translation for turret weapon (arm relative) }} | {{OBDtr| 0x090 | float |C800C8| F7 FE 3F B3 |-0.000000... | Z translation for turret weapon (arm relative) }} | ||
|} | |||
;Particle array (see [[ONWC]]) | |||
{{Table}} | |||
{{OBD_Table_Header}} | |||
{{OBDtrBK}} | {{OBDtrBK}} | ||
{{OBDtr2|0x000 | char[16] |C87C64| w2_sap_e01 | 3D particle name (reference to 06243-3RAPw2_sap_e01.[[OBD:BINA|BINA]]) }} | {{OBDtr2|0x000 | char[16] |C87C64| w2_sap_e01 | 3D particle name (reference to 06243-3RAPw2_sap_e01.[[OBD:BINA|BINA]]) }} | ||
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{{OBDtr| 0x048 | char[4] |FFDDDD| AD DE | dead | unused }} | {{OBDtr| 0x048 | char[4] |FFDDDD| AD DE | dead | unused }} | ||
|} | |} | ||
[[image:turr_e.gif]] | |||
;Firing mode (see [[ONWC]]) | |||
{{Table}} | {{Table}} | ||
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{{OBDtr| 0x5BA | int16 |00C864| 00 00 | 0 | unknown; always the same }} | {{OBDtr| 0x5BA | int16 |00C864| 00 00 | 0 | unknown; always the same }} | ||
{{OBDtr| 0x5BC | int32 |00C864| 00 00 00 00 | 0 | unknown; always the same }} | {{OBDtr| 0x5BC | int32 |00C864| 00 00 00 00 | 0 | unknown; always the same }} | ||
{{OBDtr| 0x5C0 | | {{OBDtr| 0x5C0 | float |00C864| 00 00 00 00 | 0.000000 | unknown; always the same }} | ||
{{OBDtr| 0x5C4 | | {{OBDtr| 0x5C4 | float |00C864| 00 00 00 00 | 0.000000 | unknown; always the same }} | ||
{{OBDtr| 0x5C8 | | {{OBDtr| 0x5C8 | float |00C864| 00 00 00 00 | 0.000000 | unknown; always the same }} | ||
{{OBDtr| 0x5CC | float |00C8FF| 00 00 00 00 | 0.000000 | unknown; always the same }} | {{OBDtr| 0x5CC | float |00C8FF| 00 00 00 00 | 0.000000 | unknown; always the same }} | ||
{{OBDtr| 0x5D0 | float |00C8FF| 00 00 00 00 | 0.000000 | unknown; always the same }} | {{OBDtr| 0x5D0 | float |00C8FF| 00 00 00 00 | 0.000000 | unknown; always the same }} | ||
|} | |||
;Same as in [[ONCC]] 0x140-0x158 | |||
{{Table}} | |||
{{OBD_Table_Header}} | |||
{{OBDtr| 0x5D4 | float |00C8FF| 00 00 00 3F | 0.500000 | unknown; always the same }} | {{OBDtr| 0x5D4 | float |00C8FF| 00 00 00 3F | 0.500000 | unknown; always the same }} | ||
{{OBDtr| 0x5D8 | float |00C8FF| 00 00 F0 42 | 120.000000 | unknown; always the same }} | {{OBDtr| 0x5D8 | float |00C8FF| 00 00 F0 42 | 120.000000 | unknown; always the same }} | ||
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{{OBDtr| 0x5E8 | int32 |C80040| 0F 00 00 00 | 15 | unknown; always the same }} | {{OBDtr| 0x5E8 | int32 |C80040| 0F 00 00 00 | 15 | unknown; always the same }} | ||
{{OBDtr| 0x5EC | int32 |C80040| 3C 00 00 00 | 60 | unknown; always the same }} | {{OBDtr| 0x5EC | int32 |C80040| 3C 00 00 00 | 60 | unknown; always the same }} | ||
|} | |||
;Shooting skill (see [[ONCC]]) | |||
{{Table}} | |||
{{OBD_Table_Header}} | |||
{{OBDtr| 0x5F0 | float |FFCD96| 9A 99 99 3E | 0.300000 | unknown; always the same }} | {{OBDtr| 0x5F0 | float |FFCD96| 9A 99 99 3E | 0.300000 | unknown; always the same }} | ||
{{OBDtr| 0x5F4 | float |FFCD96| BE F9 0E 3C | 0.008727 | unknown; always the same }} | {{OBDtr| 0x5F4 | float |FFCD96| BE F9 0E 3C | 0.008727 | unknown; always the same }} | ||
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{{OBDtr| 0x604 | int16 |FFCD96| 00 00 | 0 | unknown; always the same }} | {{OBDtr| 0x604 | int16 |FFCD96| 00 00 | 0 | unknown; always the same }} | ||
{{OBDtr| 0x606 | int16 |FFCD96| 00 3F | 16128 | unknown; always the same }} | {{OBDtr| 0x606 | int16 |FFCD96| 00 3F | 16128 | unknown; always the same }} | ||
|} | |||
;Turret specific options | |||
{{Table}} | |||
{{OBD_Table_Header}} | |||
{{OBDtr| 0x608 | int32 |C8C864| 84 03 00 00 | 900 | timeout in frames; here, 15 seconds }} | {{OBDtr| 0x608 | int32 |C8C864| 84 03 00 00 | 900 | timeout in frames; here, 15 seconds }} | ||
{{OBDtr| 0x60C | float |0096C8| C2 B8 B2 BE | -0.349066 | minimum elevation in radians; here, 20°}} | {{OBDtr| 0x60C | float |0096C8| C2 B8 B2 BE | -0.349066 | minimum elevation in radians; here, 20°}} | ||
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{| BORDER=0 | {| BORDER=0 | ||
|- | |- | ||
Here you can download the complete overview of all turrets as a text file.<BR> | Here you can download the complete overview of all turrets as a text file.<BR> | ||
Copy it to a spreadsheet calculation program like Excel. | Copy it to a spreadsheet calculation program like Excel. | ||
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{| BORDER=0 | {| BORDER=0 | ||
| | | | ||
*[http://ssg.oni2.net/subfold/text/oni_turr_part_1_dc.txt part 1 (head)] with commas as decimal hyphens (3 kb) | *[http://ssg.oni2.net/subfold/text/oni_turr_part_1_dc.txt part 1 (head)] with commas as decimal hyphens (3 kb) |
edits