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{{OBD_File_Header | type=OBAN | prev=Mtrl | next=OBDC | name=Object Animation | family=Level | desc='''OBAN'''s are arrays for storing | {{OBD_File_Header | type=OBAN | prev=Mtrl | next=OBDC | name=Object Animation | family=Level | desc='''OBAN'''s are arrays for storing keyframes in an object or camera animation, as well as basic info like whether the animation loops, and how it does so. | align=center}} | ||
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