18,700
edits
m (/cat) |
m (partial re-design -- NOT FINISHED, esp. the Directory) |
||
Line 1: | Line 1: | ||
{|align=right border=1 cellspacing=0 color=black cellpadding=1 style="border:1px solid" | {|align=right border=1 cellspacing=0 color=black cellpadding=1 style="border:1px solid" | ||
|[[Image:AE splashscreeen cropped.JPG| | |[[Image:AE splashscreeen cropped.JPG|center]] | ||
|-align="center" | |||
|'''Directory''' | |||
|- | |- | ||
|[[Anniversary Edition/Team|The Team]] | |[[Anniversary Edition/Team|The Team]] | ||
|- | |- | ||
| | |<!--This line intentionally left blank. Do not write on this line. "OK" -- Homer Simpson--> | ||
|- | |- | ||
|[[ | |[[Anniversary Edition/Showcase|Showcase]] | ||
|- | |- | ||
|[ | |[[Anniversary Edition/Framework|About the Framework]] | ||
|- | |- | ||
|[[AE: | |'''About the AE Mods''' -- [[:Category:AE mods|All mod pages]] -- [[:Category:Released AE mods|Released mods]] -- [[:Category:Unreleased mods|Unreleased AE mods]] | ||
|- | |- | ||
|[[AE: | |'''About the Patches''' -- [[Daodan DLL]] -- [[AE:EXE|Windows Oni app]] -- [[AE:OMNI|Mac Oni app]] | ||
|- | |||
|'''About the Modding Tools''' -- [[OniSplit|About OniSplit]] <!--I anticipate there being more tools to list here later--> | |||
|- | |||
|[http://oni.bungie.org/community/forum/viewforum.php?id=12 AE discussion forum] | |||
|- | |||
|[[AE:Requests|Feature requests]] | |||
|- | |||
|To-do list<!-- goes here once we have a nice new one--> | |||
|- | |||
|[[AE:Change log|Change log]] | |||
|} | |} | ||
A framework | The '''Anniversary Edition''' is the result of years of research, work and discussion in the Oni community. The first real release of the Edition was made [[seven]] years after Oni's release, hence the original name of the project -- "Seventh Anniversary Edition". The Edition is essentially made up of four parts: | ||
*A '''framework''' that allows users to make and distribute mods more easily | |||
*A '''collection of mods''' to represent what the community is capable of | |||
*The latest '''patches''' to the game application | |||
*Some of our '''modding tools''' (currently only OniSplit) | |||
The AE is always being worked on in one way or another; it's not a project with a defined feature set, and it won't ever have an official "final release". Think of it more like the flagship for our modding work -- it's our way of presenting some of our latest work, and for distributing the latest patches. | |||
==Current Features== | ==Current Features== | ||
Here | Here is a sample of what each of the four parts of the AE contains. More details on each part can be found in the Directory to the right. | ||
the | *The framework globalizes some game data so that you can mod more freely; it also uses packages to keep each mod separated and allows you to selectively install only the mods that you want. | ||
* | *The included mod packages offer new content such as playable characters and weapons, as well as polishing melee combat. | ||
* | *The patches are in the form of new game applications (and, in Windows, the Daodan DLL), which provide numerous fixes for bugs and crashes in Oni. | ||
* | *OniSplit is the main program that we use to export game data from Oni so that we can edit it, and then re-import it as game data. | ||
* | |||
==Downloads== | ==Downloads== | ||
Here is the latest release of the Edition, in 2 flavors: | Here is the latest release of the Edition, in 2 flavors: | ||
* | *Windows: http://geyser.oni2.net/edition/20080822/wedition.zip | ||
*Mac: http://geyser.oni2.net/edition/20080822/xedition.zip | *Mac: http://geyser.oni2.net/edition/20080822/xedition.zip | ||
Anniversary Edition requires .NET | Anniversary Edition requires .NET in Windows and Mono on the Mac to install. | ||
*For | *For Windows users: [http://www.microsoft.com/downloads/details.aspx?familyid=0856eacb-4362-4b0d-8edd-aab15c5e04f5&displaylang=en .NET] | ||
*For Mac users: [http://www.mono | *For Mac users: [http://www.go-mono.com/mono-downloads/download.html Mono] | ||
==How to Help== | |||
[[Image:I WANT YOU.jpg|right|583px]] | |||
The Edition is always in active development. Therefore, <u>we are always recruiting for the AE Team</u>. The more hands we have helping, | |||
the more work we can do to improve Oni. | |||
If you are interested in helping, click on "The Team" link on the right to see what needs to be done and what skills are required. | |||