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Paradox-01 (talk | contribs) mNo edit summary |
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|'''BINA/OBCJ/[[OBD_talk:BINA/OBJC/CHAR|CHAR]]''' [[Image:Aqua Dot-Yellow.png]] | |'''BINA/OBCJ/[[OBD_talk:BINA/OBJC/CHAR|CHAR]]''' [[Image:Aqua Dot-Yellow.png]] | ||
: List of characters | : List of characters in a specific level. There you can setup their position, script name, weapon, ammunition, items, team, combat, melee id, etc.. | ||
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|'''BINA/OBCJ/[[OBD_talk:BINA/OBJC/CONS|CONS]]''' [[Image:Aqua Dot-Green.png]] | |'''BINA/OBCJ/[[OBD_talk:BINA/OBJC/CONS|CONS]]''' [[Image:Aqua Dot-Green.png]] | ||
: List of consoles | : List of consoles in a specific level. There you can setup their position, script name (Id), screen images, and script functions. Basically they are used to open doors. | ||
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|'''BINA/OBCJ/[[OBD:BINA/OBJC/CMBT|CMBT]]''' [[Image:Aqua Dot-Red.png]] | |'''BINA/OBCJ/[[OBD:BINA/OBJC/CMBT|CMBT]]''' [[Image:Aqua Dot-Red.png]] | ||
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|'''BINA/OBCJ/[[OBD_talk:BINA/OBJC/NEUT|NEUT]]''' [[Image:Aqua Dot-Green.png]] | |'''BINA/OBCJ/[[OBD_talk:BINA/OBJC/NEUT|NEUT]]''' [[Image:Aqua Dot-Green.png]] | ||
: List of neutral behaviors | : List of neutral behaviors in a specific level. Every character has melee, combat and netral behavior Id. It determines whether a non-player character (NPC) talks to you or not, this includes also rewards you could get from such characters. | ||
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|'''BINA/OBCJ/[[OBD_talk:BINA/OBJC/PART|PART]]''' [[Image:Aqua Dot-Green.png]] | |'''BINA/OBCJ/[[OBD_talk:BINA/OBJC/PART|PART]]''' [[Image:Aqua Dot-Green.png]] | ||
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|'''BINA/OBCJ/[[OBD_talk:BINA/OBJC/PWRU|PWRU]]''' | |'''BINA/OBCJ/[[OBD_talk:BINA/OBJC/PWRU|PWRU]]''' | ||
: List of powerups (items, e.g. hyposprays) | : List of powerups (items, e.g. hyposprays) in a specific level which are spawned at level load. There you can setup their position. | ||
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|'''BINA/OBCJ/[[OBD:BINA/OBJC/SNDG|SNDG]]''' [[Image:Aqua Dot-Red.png]] | |'''BINA/OBCJ/[[OBD:BINA/OBJC/SNDG|SNDG]]''' [[Image:Aqua Dot-Red.png]] | ||
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|'''[[OBD_talk:ONCV|ONCV]]''' [[Image:Aqua Dot-Green.png]] | |'''[[OBD_talk:ONCV|ONCV]]''' [[Image:Aqua Dot-Green.png]] | ||
: Character variant. It's used to build up the hierarchy of randomness pools. Some characters with different appearance can form a pool for randomness. A flag in CHAR determinze if a character use one of these pools. | : Character variant. 1) It's used to build up the hierarchy of randomness pools. Some characters with different appearance can form a pool for randomness. A flag in CHAR determinze if a character use one of these pools. 2) It can be also used to upgrade characters on difficult level hard - enabled by a flag in CHAR. | ||
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|'''[[OBD_talk:ONGS|ONGS]]''' [[Image:Aqua Dot-Yellow.png]] | |'''[[OBD_talk:ONGS|ONGS]]''' [[Image:Aqua Dot-Yellow.png]] | ||
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: Weapon page. That's the place where you can write descriptions page about a specific weapon. | : Weapon page. That's the place where you can write descriptions page about a specific weapon. | ||
|} | |} | ||
==working with XML files: good to know== | ==working with XML files: good to know== |
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