271
edits
(cut →Animation Discussion: moved to User_talk:Bobbysoon/Animation_Discussion) |
(B00M !) |
||
Line 139: | Line 139: | ||
::::::I didn't realize it was that huge. Just add the <FadeToDeath> tag (or whatever its called) to the <Start> tag of the particle. [[User:Gumby|Gumby]] 17:59, 7 September 2009 (UTC) | ::::::I didn't realize it was that huge. Just add the <FadeToDeath> tag (or whatever its called) to the <Start> tag of the particle. [[User:Gumby|Gumby]] 17:59, 7 September 2009 (UTC) | ||
[http://http.loser.oni2.net/Anniversary/ID_explo_final.zip HERE] are files for Iron Demon explosion. Video demonstration [http://http.loser.oni2.net/Videos/ID_explo_final.wmv HERE]. | |||
:I have read that Iron demon was scaled. Somebody will have to scale "torn off" particles and position them so they spawn at respective places to make it look like these are really torn "arms" and "legs" of Iron Demon. | |||
::ID_explo_e02 - here you can set positions ( in respective emitters ) where "torn off parts" particles are spawned. | |||
::ID_explo_p03 - torn off arms | |||
::ID:explo_p04 - torn off foot which is standing then explodes | |||
::ID_explo_p05 - torn off foot which is insanely riding around then explodes | |||
That should be all you have to resize, rest should fit even if ID model is a bit larger. --[[User:Loser|Loser]] 19:54, 13 September 2009 (UTC) | |||
==Animation Discussion== | ==Animation Discussion== |
edits