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*env_texswap gq_start:int tex_name:string - swaps an environment texture - *env_texswap 401 PIPE_YELLOW* ''tested in level 19 save point 4'' | *env_texswap gq_start:int tex_name:string - swaps an environment texture - *env_texswap 401 PIPE_YELLOW* ''tested in level 19 save point 4'' | ||
===game=== | |||
*chr_has_empty_weapon [ai_name:string | script_id:int] - returns if this character is holding a weapon that is empty - chr_has_empty_weapon(char_0) | *chr_has_empty_weapon [ai_name:string | script_id:int] - returns if this character is holding a weapon that is empty - chr_has_empty_weapon(char_0) |
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