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edits
Paradox-01 (talk | contribs) m (should be equal to DOOR and CONS) |
Paradox-01 (talk | contribs) m (random tests proofs 2 more events ok, more tests maybe later) |
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Line 87: | Line 87: | ||
::(example: when you set 360 (at offset 0x75) and 120 (at offset 0x77) then the laser gets disabled after 6 seconds for 2 seconds, then loops; note that the laser will be off all if you set 0x75 to 0 and 0x77 to a number bigger than 0) | ::(example: when you set 360 (at offset 0x75) and 120 (at offset 0x77) then the laser gets disabled after 6 seconds for 2 seconds, then loops; note that the laser will be off all if you set 0x75 to 0 and 0x77 to a number bigger than 0) | ||
* <Events> | * <Events> | ||
:* <Script Function="calling_this_BSL_function" /> | :* <Script Function="calling_this_BSL_function" /> | ||
:* <ActivateTurret TargetId="Id" /> | :* <ActivateTurret TargetId="Id" /> | ||
:* <DeactivateTurret TargetId="Id" /> | :* <DeactivateTurret TargetId="Id" /> | ||
:* <ActivateConsole TargetId="Id" /> | :* <ActivateConsole TargetId="Id" /> | ||
:* <DeactivateConsole TargetId="Id" /> | :* <DeactivateConsole TargetId="Id" /> <!-- actually tested now: ok --> | ||
:* <ActivateAlarm TargetId="Id" /> | :* <ActivateAlarm TargetId="Id" /> | ||
:* <DeactivateAlaram TargetId="Id" /> | :* <DeactivateAlaram TargetId="Id" /> | ||
:* <ActivateTrigger TargetId="Id" /> | :* <ActivateTrigger TargetId="Id" /> | ||
:* <DeactivateTrigger TargetId="Id" /> | :* <DeactivateTrigger TargetId="Id" /> | ||
:* <LockDoor TargetId="Id" /> | :* <LockDoor TargetId="Id" /> | ||
:* <UnlockDoor TargetId="Id" /> | :* <UnlockDoor TargetId="Id" /> <!-- actually tested now: ok --> | ||
:: (You can have more than one and different event types at same time.) | :: (You can have more than one and different event types at same time.) |
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