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;Jump | ;Jump Constants? | ||
{{Table}} | {{Table}} | ||
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{{OBDtr| 0x049 | int8 |FFC8C8| 06 | 6 | unknown; always the same }} | {{OBDtr| 0x049 | int8 |FFC8C8| 06 | 6 | unknown; always the same }} | ||
{{OBDtr| 0x04A | char[2] |FFC8C8| AD DE | dead | unused; always the same }} | {{OBDtr| 0x04A | char[2] |FFC8C8| AD DE | dead | unused; always the same }} | ||
|} | |||
;Cover\autofreeze\Inventory Constants? | |||
{{Table}} | |||
{{OBDth}} | |||
{{OBDtr| 0x04C | float |FFFFC8| 00 00 20 42 | 40.000000 | unknown; always the same }} | {{OBDtr| 0x04C | float |FFFFC8| 00 00 20 42 | 40.000000 | unknown; always the same }} | ||
{{OBDtr| 0x050 | float |FFFFC8| 00 00 96 43 | 300.000000 | unknown; always the same }} | {{OBDtr| 0x050 | float |FFFFC8| 00 00 96 43 | 300.000000 | unknown; always the same }} | ||
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{{OBDtr| 0x064 | int16 |C8FFC8| 06 00 | 6 | (inverse) hypo regeneration rate in frames per hitpoint }} | {{OBDtr| 0x064 | int16 |C8FFC8| 06 00 | 6 | (inverse) hypo regeneration rate in frames per hitpoint }} | ||
{{OBDtr| 0x066 | char[2] |C8FFC8| AD DE | dead | unused }} | {{OBDtr| 0x066 | char[2] |C8FFC8| AD DE | dead | unused }} | ||
|} | |||
;LOD Constants | |||
{{Table}} | |||
{{OBDth}} | |||
{{OBDtr| 0x068 | float |C8FFFF| 00 10 3D 48 |193600.000000| unknown; always the same; this is 440 squared }} | {{OBDtr| 0x068 | float |C8FFFF| 00 10 3D 48 |193600.000000| unknown; always the same; this is 440 squared }} | ||
{{OBDtr| 0x06C | float |C8FFFF| 00 10 3D 47 | 48400.000000| unknown; always the same; this is 220 squared }} | {{OBDtr| 0x06C | float |C8FFFF| 00 10 3D 47 | 48400.000000| unknown; always the same; this is 220 squared }} |
edits