Multiplayer: Difference between revisions

→‎Fake multiplayer: this sentence should go in this section instead
(→‎Fan-made multiplayer: updating things a bit)
(→‎Fake multiplayer: this sentence should go in this section instead)
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[[Image:OTA Mountain Compound.jpg|thumb|250px|right|In Oni Team Arena, you fight on one side of a large AI-driven battle.]]
[[Image:OTA Mountain Compound.jpg|thumb|250px|right|In Oni Team Arena, you fight on one side of a large AI-driven battle.]]
Oni Team Arena. Developed by [[User:geyser|geyser]], after an "Unreal Tournament" attempt by [[User:Script_10k|Script10k]], with help from [[User:Your_Mom|Your_Mom]] and [[User:EdT|EdT]]. Emulates multiplayer-like gameplay with respawning bots, meant to experiment with advanced modding, multiplayer-oriented or not (e.g., AI or collision upgrades). Project page [[AE:OTA|HERE]]. Currently more or less maintained by [[User:Gumby|Gumby]], but don't hold your breath (ADD, scope creep, whatever). In fall 2008, the Mac engine was brought on par with the PC engine, with [[BSL]] functions such as [[chr_focus]] and [[chr_location]], which opened the way for a platform-independent and fully featured version of OTA.
Oni Team Arena. Developed by [[User:geyser|geyser]], after an "Unreal Tournament" attempt by [[User:Script_10k|Script10k]], with help from [[User:Your_Mom|Your_Mom]] and [[User:EdT|EdT]]. Emulates multiplayer-like gameplay with respawning bots, meant to experiment with advanced modding, multiplayer-oriented or not (e.g., AI or collision upgrades). Project page [[AE:OTA|HERE]]. Currently more or less maintained by [[User:Gumby|Gumby]], but don't hold your breath (ADD, scope creep, whatever). In fall 2008, the Mac engine was brought on par with the PC engine, with [[BSL]] functions such as [[chr_focus]] and [[chr_location]], which opened the way for a platform-independent and fully featured version of OTA.
Some multiplayer-related features are actually present in Oni, such as "combat stats" (frag and damage counters) for every character. These combat stats are not yet accessible from [[BSL]] and so are not put to use in OTA; another problem is that dying AI lose their [[MELE]] profile, so that bots can't keep fighting after they've been fragged.


Apart from gameplay videos such as [http://www.youtube.com/watch?v=rV1j0q63KFg THIS] one, a remarkable scene (''heartwarming and disturbing at the same time... --[[User:Geyser|geyser]]'') is that of [http://www.youtube.com/watch?v=x5SgCZpY-wo Russian kids playing Oni Team Arena] and enjoying themselves tremendously.
Apart from gameplay videos such as [http://www.youtube.com/watch?v=rV1j0q63KFg THIS] one, a remarkable scene (''heartwarming and disturbing at the same time... --[[User:Geyser|geyser]]'') is that of [http://www.youtube.com/watch?v=x5SgCZpY-wo Russian kids playing Oni Team Arena] and enjoying themselves tremendously.