Pre-beta content: Difference between revisions

"Final" vs. "Pre-beta" made it sound like we were showing the final versions of levels versus the pre-beta versions
(→‎Regional State Building: adding in new pics)
("Final" vs. "Pre-beta" made it sound like we were showing the final versions of levels versus the pre-beta versions)
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Almost all available shots of pre-beta content are here, compared to final content when applicable. Most pictures are half-sized (click to enlarge).
Almost all available shots of pre-beta content are here, compared to final content when applicable. Most pictures are half-sized (click to enlarge).


==Final levels==
==Released levels==
===Syndicate Warehouse===
===Syndicate Warehouse===
There are 15 hidden doors there. When revealed, they turn this very linear level into a completely non-linear structure (more like a real warehouse).
There are 15 hidden doors there. When revealed, they turn this very linear level into a completely non-linear structure (more like a real warehouse).
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==Pre-beta levels==
==Cut levels==
===The names of the missing levels===
===The names of the missing levels===
Level names in Oni are stored in the global resource file known as "level0_Final", so that the out-of-game loading dialog can display them. Somewhat surprisingly, the names of missing levels are present even in the public versions of Oni. Here they are:
Level names in Oni are stored in the global resource file known as "level0_Final", so that the out-of-game loading dialog can display them. Somewhat surprisingly, the names of missing levels are present even in the public versions of Oni. Here they are: