Pre-beta content: Difference between revisions

→‎Released levels: might as well come out and say it, plus it gives me a reason to use these posts
(→‎Cut levels: correcting my statements about cut content, based on old OCF posts)
(→‎Released levels: might as well come out and say it, plus it gives me a reason to use these posts)
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==Released levels==
==Released levels==
Fans have sometimes observed that earlier versions of Oni's levels as seen in pre-release screenshots and the [[Trailers#1999|1999 trailer]] looked sharper or more detailed than the release versions. The reasons for these differences are given in [http://carnage.bungie.org/oniforum/oni.forum.pl?read=19648 these] [http://carnage.bungie.org/oniforum/oni.forum.pl?read=19669 three] [http://carnage.bungie.org/oniforum/oni.forum.pl?read=19695 posts] by Hardy LeBel, Oni's Design Lead.
===Syndicate Warehouse===
===Syndicate Warehouse===
There are 15 hidden doors there. When revealed, they turn this very linear level into a completely non-linear structure (more like a real warehouse).
There are 15 hidden doors there. When revealed, they turn this very linear level into a completely non-linear structure (more like a real warehouse).