XML talk:Basic tutorial: Difference between revisions

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==XML conversion with AETools==
Paradox, very nice manual you created, easy to understand.  There is an easier way to create an oni file from xml file. Go to the Import tab of AE Tools, in the top drop down menu, select the level you want to install the .oni file. Click the Import Source file and choose the xml file.  Then rebuild the level as you stated.  [[User:EdT|EdT]]
Paradox, very nice manual you created, easy to understand.  There is an easier way to create an oni file from xml file. Go to the Import tab of AE Tools, in the top drop down menu, select the level you want to install the .oni file. Click the Import Source file and choose the xml file.  Then rebuild the level as you stated.  [[User:EdT|EdT]]


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Maybe we have to rewrite Windows GUI part because of new OniSplit GUI? It has browse buttons...     --[[User:Demos kratos|demos_kratos]] 18:44, 8 September 2009 (UTC)
Maybe we have to rewrite Windows GUI part because of new OniSplit GUI? It has browse buttons...     --[[User:Demos kratos|demos_kratos]] 18:44, 8 September 2009 (UTC)
==Updates needed: a brain dump==
* "Edition" folder is now "AE"
* Per EdT we are likely using Vago as the sole OniSplit GUI now, rather than AETools on Mac
* Add a note about my Mac Services, they're muy helpful
* This is probably the place to document XML patching
* Should [[XML]] redirect to this as namespace main page, a la [[OBD]] and [[BSL]]?
--[[User:Iritscen|Iritscen]] ([[User talk:Iritscen|talk]]) 20:26, 10 April 2013 (CEST)