8,013
edits
Paradox-01 (talk | contribs) (txma, idxa (quad group id), some agqg stuff) |
Paradox-01 (talk | contribs) mNo edit summary |
||
Line 257: | Line 257: | ||
|valign="top"| <ObjectId> | |valign="top"| <ObjectId> | ||
|valign="top"| int32 | |valign="top"| int32 | ||
| [[OBD:ONOA|Object type and object id]] are merged here to one number. | | [[OBD:ONOA|Object type and object id]] are merged here to one number. The value is -1 if the quad doesn't belong to an object. | ||
:Example 1: If <ObjectId> is 251658333 the converted hex value is (0)f 00 00 5d. With that you get the type 0f = console and the id 5d = 93. | :Example 1: If <ObjectId> is 251658333 the converted hex value is (0)f 00 00 5d. With that you get the type 0f = console and the id 5d = 93. | ||
:Example 2: If <ObjectId> is 50331739 the converted hex value is (0)3 00 00 5b. With that you get the type 03 = door and the id 5b = 91. | :Example 2: If <ObjectId> is 50331739 the converted hex value is (0)3 00 00 5b. With that you get the type 03 = door and the id 5b = 91. |
edits