XML:ONCC: Difference between revisions

129 bytes added ,  20 June 2013
Filling the info to XML part of the wiki
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===<DamageFactors>===
===<DamageFactors>===
The following 7 float values corespond to damage types.
The following 7 float values correspond to damage types. These are ONCC specific multipliers for DamageTypes. See [[DamageTypes]]
 
These multipliers affect StunDamage and Knockback parameters of DamageBlast and DamageChar PAR3 actions, which utilize these DamageTypes. Damage parameters is not affected by these multipliers.
 
These multipliers are applied as follows: actual applied StunDamage or Knocback = (PAR3 StunDamage or Knockback)*(1-ONCCvalue)
{| class="wikitable" width="100%"
{| class="wikitable" width="100%"
!width=150px| XML tag
!width=150px| XML tag
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| <Float>
| <Float>
| float
| float
| something with normal damage ?
| "Normal" DamageType multiplier
|-
|-
| <Float>
| <Float>
| float
| float
| something with minor stun ?
| "MinorStun" DamageType multiplier
|-
|-
| <Float>
| <Float>
| float
| float
| major stun timer; specifies how long should be this char stunned when hit with w6_vdg; the longest time possible to be stunned is when this field is zero. Then this ONCC is stunned for 200 frames (30 frames for initial stagger + the rest of the frames is stun animation). The shortest time is for 1.000000 (no stagger/stun at all)
| "MajorStun" DamageType multiplier
|-
|-
| <Float>
| <Float>
| float
| float
| something with minor knockdown ?
| "MinorKnockdown" DamageType multiplier
|-
|-
| <Float>
| <Float>
| float
| float
| something with major knockdown ?
| "MajorKnockdown" DamageType multiplier
|-
|-
| <Float>
| <Float>
| float
| float
| something with blownup ?
| "Blownup" DamageType multiplier
|-
|-
| <Float>
| <Float>
| float
| float
| something with pickup ?
| "Pickup" DamageType multiplier
|}
|}


==[[OBD:ONCP|ONCP]]: Oni Character Particle (Array)==
==[[OBD:ONCP|ONCP]]: Oni Character Particle (Array)==
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