18,700
edits
(→chr_: explaining chr_poison usage) |
(→Native functions: adding missed function chr_display_combat_stats!) |
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*chr_delete [ai_name:string | script_id:int] - deletes a character - chr_delete liliput_striker_1 | *chr_delete [ai_name:string | script_id:int] - deletes a character - chr_delete liliput_striker_1 | ||
*chr_disarm chr_index:int - disarms a character or everyone | *chr_disarm chr_index:int - disarms a character or everyone | ||
*chr_display_combat_stats chr_index:int - displays the characters combat stats | |||
*chr_dontaim [ai_name:string | script_id:int] on_off:int{0 | 1} - disables the weapon variant for a character | *chr_dontaim [ai_name:string | script_id:int] on_off:int{0 | 1} - disables the weapon variant for a character | ||
*chr_envanim [ai_name:string | script_id:int] anim:string [norotation:string{"norotation"} | ] - plays an environment animation on a character - chr_envanim 111 OutroNinjaBox01 norotation | *chr_envanim [ai_name:string | script_id:int] anim:string [norotation:string{"norotation"} | ] - plays an environment animation on a character - chr_envanim 111 OutroNinjaBox01 norotation |