Pre-beta content: Difference between revisions

identified one enigma as Regional State (three years after s10k said the same thing on the talk page...)
m (cross-linking to Pre-beta features)
(identified one enigma as Regional State (three years after s10k said the same thing on the talk page...))
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==Released levels==
==Released levels==
===Decline in appearance===
Fans have sometimes observed that earlier versions of Oni's levels as seen in pre-release screenshots and the [[Trailers#1999|1999 trailer]] looked sharper or more detailed than the release versions. The reasons for these differences are given in [http://carnage.bungie.org/oniforum/oni.forum.pl?read=19648 these] [http://carnage.bungie.org/oniforum/oni.forum.pl?read=19669 three] [http://carnage.bungie.org/oniforum/oni.forum.pl?read=19695 posts] by Hardy LeBel, Oni's Design Lead.
Fans have sometimes observed that earlier versions of Oni's levels as seen in pre-release screenshots and the [[Trailers#1999|1999 trailer]] looked sharper or more detailed than the release versions. The reasons for these differences are given in [http://carnage.bungie.org/oniforum/oni.forum.pl?read=19648 these] [http://carnage.bungie.org/oniforum/oni.forum.pl?read=19669 three] [http://carnage.bungie.org/oniforum/oni.forum.pl?read=19695 posts] by Hardy LeBel, Oni's Design Lead.


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{|
|+'''Upper floors'''
|[[Image:Pre-beta enigma 4a.jpg|320px]]
|[[Image:Pre-beta enigma 4b.jpg|320px]]
|-
|[[Image:Pre-beta enigma 4c.jpg|320px]]
|[[Image:Pre-beta enigma 4d.jpg|320px]]
|}
These screenshots are taken from [http://iritscen.oni2.net/movies/Harry%20at%20MW%20NY%202000.mov this recorded gameplay].
<br>The second and third images show a cop being knocked down by what appears to be the Tanker rolling attack, but
<br>with energy shooting from its starting point. Interestingly, the first and second images seem to be alternate camera
<br>angles of the action in that movie.




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==Cut levels==
==Cut levels==
===The names of the missing levels===
===Names of these levels===
Level names in Oni are stored in the global resource file known as "level0_Final", so that the out-of-game loading dialog can display them. Somewhat surprisingly, the names of missing levels are present even in retail versions of Oni.
Level names in Oni are stored in the global resource file known as "level0_Final", so that the out-of-game loading dialog can display them. Somewhat surprisingly, the names of missing levels are present even in retail versions of Oni.


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|[[Image:Pre-beta enigma 2.jpg]]
|[[Image:Pre-beta enigma 2.jpg]]
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This looks not unlike the Syndicate Warehouse or Atmospheric Conversion Center (interior),
This looks like the Syndicate Warehouse or Atmospheric Conversion Center (interior),
<br>but doesn't match with the current versions of either.
<br>but doesn't match with the current versions of either.


{|
|[[Image:Pre-beta enigma 4a.jpg|320px]]
|[[Image:Pre-beta enigma 4b.jpg|320px]]
|-
|[[Image:Pre-beta enigma 4c.jpg|320px]]
|[[Image:Pre-beta enigma 4d.jpg|320px]]
|}
The staircase ascending to the walkway is reminiscent of the beginning of Musashi, but this walkway leads into
<br>another space through an open doorway. Bonus points to anyone who can tell what's going on in the
<br>third picture.


==Cut weapons==
==Cut weapons==