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[[Multiplayer|Unlike Oni]], Marathon was shipped with multiplayer (albeit LAN-only), and was mod-ready to begin with; Bungie also released some of their development tools. Later, the Marathon 2 source code was leaked, then open-sourced by Bungie. This source was used to produce AlephOne, a unified engine which runs the scenarios for Marathon, Marathon 2, and Marathon Infinity, as well as any fan-made scenarios. The original support for LAN multiplayer was improved and extended to be Internet-capable. Later still, the Marathon trilogy was made freeware by Bungie, so you can download it legally and play it on modern computers with the AlephOne engine (see below). | [[Multiplayer|Unlike Oni]], Marathon was shipped with multiplayer (albeit LAN-only), and was mod-ready to begin with; Bungie also released some of their development tools. Later, the Marathon 2 source code was leaked, then open-sourced by Bungie. This source was used to produce AlephOne, a unified engine which runs the scenarios for Marathon, Marathon 2, and Marathon Infinity, as well as any fan-made scenarios. The original support for LAN multiplayer was improved and extended to be Internet-capable. Later still, the Marathon trilogy was made freeware by Bungie, so you can download it legally and play it on modern computers with the AlephOne engine (see below). | ||
Unlike the [[Rights|rights]] to Oni and Myth, the Marathon IP never left Bungie. There has been occasional speculation about a "Marathon 4" one day being developed by Bungie, and even [ | Unlike the [[Rights|rights]] to Oni and Myth, the Marathon IP never left Bungie. There has been occasional speculation about a "Marathon 4" one day being developed by Bungie, and even [https://www.neogaf.com/threads/does-bungie-still-plan-to-reboot-marathon.1214773/ a mention of such a project] in the contract Bungie signed with Activision over [[wikipedia:Destiny_(video_game)|Destiny]], but it is difficult to imagine what a modern-day Marathon game would be like, or what could be added to the original story. | ||
;Community links | ;Community links |