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m (marking dead links (actually the dae.rar redirects to some KOTOR mod, which can't be right)) |
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Here's a mystery [which has been solved, see edits below this one]: what is wrong with Oni's sound occlusion with 44Khz sounds in Windows (and possibly all occlusion on Macs)? Here are two alternate versions of a package: | Here's a mystery [which has been solved, see edits below this one]: what is wrong with Oni's sound occlusion with 44Khz sounds in Windows (and possibly all occlusion on Macs)? Here are two alternate versions of a package: <nowiki>http://iritscen.oni2.net/temp/06000MissingSoundsNoOcc.zip</nowiki> (dead link) and <nowiki>http://iritscen.oni2.net/temp/06000MissingSoundsOcc.zip</nowiki> (dead link). This package simply adds a sound to the gears at the end of Science Prison. There are probably any number of ways to test for this issue, but this is how I noticed the problem, so I can vouch for its reproducibility. | ||
# Install the Occ version of the package. This uses 22Khz sound. | # Install the Occ version of the package. This uses 22Khz sound. | ||
# Load Science Prison SP1 so there's no music or enemies around, and do "chr_location 0 676.3 64.7 -1898.3". You're now on top of the gears. | # Load Science Prison SP1 so there's no music or enemies around, and do "chr_location 0 676.3 64.7 -1898.3". You're now on top of the gears. |