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:::::::I see what you mean about it's face. I thought that was a smoothing glitch, before, but now I see what you pointed out - slightly pointy towards the eye. Less slabby is good, but it's head is basic rounded square, face-on. | :::::::I see what you mean about it's face. I thought that was a smoothing glitch, before, but now I see what you pointed out - slightly pointy towards the eye. Less slabby is good, but it's head is basic rounded square, face-on. | ||
:::::::Now it looks too big. Thing is, it's kneeling in that pose. It can't drop down much more from there - whereas, the original one is up and walking. | :::::::Now it looks too big. Thing is, it's kneeling in that pose. It can't drop down much more from there - whereas, the original one is up and walking. | ||
:::::::and I just exported animations for it too ): - [ | :::::::and I just exported animations for it too ): - [https://www.youtube.com/watch?v=ht7KrEaImzo youtube] good exercise anyhow --[[User:Bobbysoon|Bobbysoon]] | ||
::::::::The walking animation is awesome! Can't wait to try it in the game. [[User:EdT|EdT]] | ::::::::The walking animation is awesome! Can't wait to try it in the game. [[User:EdT|EdT]] |