1,793
edits
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A) AI can't run at all. | A) AI can't run at all. | ||
B) AI loses PF if tracked enemy performs animations that are out of the pathfinding volume. [ | B) AI loses PF if tracked enemy performs animations that are out of the pathfinding volume. [https://youtu.be/vfKPzP5hiCo Here's] a video about of the "B" symptoms. | ||