Windows Oni vs. Mac Oni: Difference between revisions

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==Mac exclusives==
==Mac exclusives==
===A newer, stabler build===
===A newer, stabler build===
The current build of Oni for Intel Macs (see [[AE:FERAL|HERE]] for link) is based on code that has been touched up by Bungie, The Omni Group, and Feral Interactive since Oni was gold mastered for Windows in 2000 (see [[History of Mac Oni]] for details), so they have fixed a few issues over the years, including the following that have not been reproduced by the Daodan DLL:
The current build of Oni for Intel Macs (see [[FERAL|HERE]]) is based on code that has been touched up by Bungie, The Omni Group, and Feral Interactive since Oni was gold mastered for Windows in 2000 (see [[History of Mac Oni]] for details), so they have fixed a few issues over the years, including the following that have not been reproduced by the Daodan DLL:
*Lens flares shining through objects.
*Lens flares shining through objects.
*Crashes from missing textures, missing level files, and excessive particle classes.
*Crashes from missing textures, missing level files, and excessive particle classes.


See [[AE:FERAL#Bug_fixes|HERE]] for a full list of fixes which is compared to the current state of Windows Oni as patched by the Daodan DLL.
See [[FERAL#Bug_fixes|HERE]] for a full list of fixes which is compared to the current state of Windows Oni as patched by the Daodan DLL.


===Bigger textures===
===Bigger textures===