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Here are some screens of my work: | Here are some screens of my work: | ||
* [https://drive.google.com/file/d/1q5biaJxMfdNQii3dLqU-8EPrdO5HvOG3/view?usp=sharing 1], [https://drive.google.com/file/d/1lSRpcqu5zGm4GwiPZ82eHG_JSiHCgPIx/view?usp=sharing 2], [https://drive.google.com/file/d/1BkdaVRCi8hKRbJ-yQsFPmXXCuqUr-5Mz/view?usp=sharing 3] - these 3 screens also demonstrate successfully imported lightmaps (which were made with a help of GeySer). | * [https://drive.google.com/file/d/1q5biaJxMfdNQii3dLqU-8EPrdO5HvOG3/view?usp=sharing 1], [https://drive.google.com/file/d/1lSRpcqu5zGm4GwiPZ82eHG_JSiHCgPIx/view?usp=sharing 2], [https://drive.google.com/file/d/1BkdaVRCi8hKRbJ-yQsFPmXXCuqUr-5Mz/view?usp=sharing 3] - these 3 screens also demonstrate successfully imported lightmaps (which were made with a help of GeySer). | ||
* [https://drive.google.com/file/d/1gf6uG39cxmHTr3Mc7Ls_ZN9TryFu3Wjy/view?usp=sharing 4], [https://drive.google.com/file/d/1_fU0JoNk7OiOGqNcil6W4azKNy56wKww/view?usp=sharing 5] - these 2 screens show the main drawback of this lightmapping method: '''no''' colored lighting support. But the character lighting (Gouraud) looks really great ^_^!!! | * [https://drive.google.com/file/d/1gf6uG39cxmHTr3Mc7Ls_ZN9TryFu3Wjy/view?usp=sharing 4], [https://drive.google.com/file/d/1_fU0JoNk7OiOGqNcil6W4azKNy56wKww/view?usp=sharing 5] - these 2 screens show the main drawback of this lightmapping method: '''no''' colored lighting support. But the character lighting (Gouraud) looks <u>really</u> great ^_^!!! | ||
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00:07, 23 June 2021 (CEST) | |||
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