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I've added a new BSL function - ''gs_nearclipplane_set''. I need it, because some of my camera works are too close to the geometry, so glitches apear.<br> | |||
Here is an example of usage of my BSL function (left - before, right - after): | |||
<br> | [https://drive.google.com/file/d/1bXw5JbcOiN11-sCs78KjecgcB5HLLcIK/view?usp=sharing [Video<nowiki>]</nowiki>] | ||
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