8,484
edits
Paradox-01 (talk | contribs) mNo edit summary  | 
				Paradox-01 (talk | contribs)  mNo edit summary  | 
				||
| Line 130: | Line 130: | ||
* The modified "BINACJBOFlag.oni" and "BINACJBOPatrol Path.oni" are put into a [[XML|package]] now. Reinstall with this package.  | * The modified "BINACJBOFlag.oni" and "BINACJBOPatrol Path.oni" are put into a [[XML|package]] now. Reinstall with this package.  | ||
* Are we done? Almost. Still a BSL file needs to be written. Let's backup and then kick out all BSL files from '''"GameDataFolder\IGMD\EnvWarehouse"''' and insert only this as BSL file. (It's a txt file, suffix changed to bsl.) Be sure to do that in AE's directory, not vanilla's one.  | * Are we done? Almost. Still a BSL file needs to be written. Let's backup and then kick out all BSL files from '''"GameDataFolder\IGMD\EnvWarehouse"''' and insert only this as BSL file. (It's a txt file, suffix changed to bsl.) Be sure to do that in AE's directory, not vanilla's one. Load level 1 and do a kick to start the test.  | ||
[[Image:XML_advanced_tutorial.png|400px|right|thumb]]  | [[Image:XML_advanced_tutorial.png|400px|right|thumb]]  | ||
| Line 141: | Line 141: | ||
  	ai2_spawn A_t48  |   	ai2_spawn A_t48  | ||
  	chr_changeteam A_t48 TCTF  |   	chr_changeteam A_t48 TCTF  | ||
  	chr_wait_animtype 0 kick  | |||
  	chr_wait_animtype 0 kick    | |||
  	### Do a kick. Engine will continue with following lines.  |   	### Do a kick. Engine will continue with following lines.  | ||
  	dmsg "[r.Hey man, try new path now.]"  |   	dmsg "[r.Hey man, try new path now.]"  | ||
  	'''ai2_dopath A_t48 patrol_63'''  |   	'''ai2_dopath A_t48 patrol_63'''  | ||
edits