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===Bone Visual Transformer=== | ===Bone Visual Transformer=== | ||
Applies visual transform and keyframes rotation and location data for every selected bone of the | Applies visual transform and keyframes rotation and location data for every selected bone of the armature in the specified frame range. Used as a way to copy animation data from character models to the rig. '''Use in Pose Mode.''' | ||
===Set Object Constraint Targets=== | ===Set Object Constraint Targets=== |
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