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|[[Image: | |[[Image:BlenderOni.png|thumb|130px|BlenderOni version 1.0.1]] | ||
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'''BlenderOni''' is a [[Blender]] add-on intended as an integral companion tool for the [[Using_the_Rigify_animation_rig|Animation rig for Blender]]. It contains functionalities that automate a lot of operations necessary for the rig to function and be used properly. However, the vast majority of the add-on's options can also be used for general Blender tasks. | '''BlenderOni''' is a [[Blender]] add-on intended as an integral companion tool for the [[Using_the_Rigify_animation_rig|Animation rig for Blender]]. It contains functionalities that automate a lot of operations necessary for the rig to function and be used properly. However, the vast majority of the add-on's options can also be used for general Blender tasks. | ||
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==History== | ==History== | ||
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|[[Image:Guido_-_Kon_face_07.jpg|thumb|150px|''Note to self: no more pizza before bed! Nightmares!'' ]] | |||
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When the Rigify-Oni rig was first released to the public, it was meant to be used together with a number of scripts stored within the Blender scene containing the rig. However, those scripts were not ideal - they were awkward to use as setting up the appropriate values was possible only by changing the script code. | When the Rigify-Oni rig was first released to the public, it was meant to be used together with a number of scripts stored within the Blender scene containing the rig. However, those scripts were not ideal - they were awkward to use as setting up the appropriate values was possible only by changing the script code. | ||
Those scripts have become obsolete with the introduction of BlenderOni, which is essentially little more than those scripts wrapped into a GUI. The scripts are nonetheless archived [[Blender/Obsolete scripts|HERE]] for legacy purposes. | Those scripts have become obsolete with the introduction of BlenderOni, which is essentially little more than those scripts wrapped into a GUI. The scripts are nonetheless archived [[Blender/Obsolete scripts|HERE]] for legacy purposes. | ||
==Tutorial video== | |||
BlenderOni has its own tutorial video, with the Options explained in Part 2, and Use cases explained in Part 3. | |||
The video can be accessed [https://www.youtube.com/watch?v=pA_Y8QBCvPI HERE]. | |||
==Use cases== | |||
Since BlenderOni is a companion tool for the Rigify-Oni rig, explanation of its intended usage is in the rig documentation, available [[Using_the_Rigify_animation_rig|HERE]]. | |||
==Options== | ==Options== | ||
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If any of the model objects already contain any constrains, BlenderOni will output an error, and the user should clear all constraints in the selected objects. | If any of the model objects already contain any constrains, BlenderOni will output an error, and the user should clear all constraints in the selected objects. | ||
[[Category:Completed modding tools]][[Category:Bi-platform modding tools]] | [[Category:Completed modding tools]][[Category:Bi-platform modding tools]] |
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