Zukai: Difference between revisions

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|align="left"|[[/Change log|Change log]]
|align="left"|[[/Change log|Change log]]
|align="right"|[http://bugs.oni2.net/query?component=Zukai&order=priority&report=11 Bug reporting]
|align="right"|[https://bugs.oni2.net/query?component=Zukai&order=priority&report=11 Bug reporting]
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|colspan="2" align="center"|[http://oni.bungie.org/forum/viewtopic.php?id=2841 Forum thread]
|colspan="2" align="center"|[http://oni.bungie.org/forum/viewtopic.php?id=2841 Forum thread]
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===Hosting tips===
===Hosting tips===
*If you want to be able to host games, and not just join other people's games, make sure that you have forwarded port 2680 (UDP) to your computer's LAN (private) IP address in your router's settings. See this [https://portforward.com/router.htm port forwarding guide] for help.
*If you want to be able to host games, and not just join other people's games, make sure that you have forwarded port 2680 (UDP) to your computer's LAN (private) IP address in your router's settings. See this [https://portforward.com/router.htm port forwarding guide] for help.
*Until there is metaserver support (i.e., a matchmaking lobby), you will need to arrange matches with other players using a third-party program like an instant messenger or a chat room (our community Discord server is [[Discord|here]]).
*Until there is metaserver support (i.e., a matchmaking lobby), you will need to arrange matches with other players using a third-party program like an instant messenger or a chat room (our community Discord server is [{{Discord}} here]).
*Some hosts are plagued by the macOS dialog that says "Do you want the application 'Oni' to accept incoming network connections?" each time someone tries to join their game. To turn this off, you should add this Oni application to your Firewall exceptions (System Preferences > Security & Privacy > Firewall > Firewall Options... > '+' button). Sometimes this will not work, in which case you need to open Terminal and use this command, remembering to supply the correct path to your Oni application (your administrator password will be requested):
*Some hosts are plagued by the macOS dialog that says "Do you want the application 'Oni' to accept incoming network connections?" each time someone tries to join their game. To turn this off, you should add this Oni application to your Firewall exceptions (System Preferences > Security & Privacy > Firewall > Firewall Options... > '+' button). Sometimes this will not work, in which case you need to open Terminal and use this command, remembering to supply the correct path to your Oni application (your administrator password will be requested):
  sudo codesign --force --deep --verbose --continue --file-list - --sign - /path/to/Oni.app/
  sudo codesign --force --deep --verbose --continue --file-list - --sign - /path/to/Oni.app/
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==Useful websites and programs==
==Useful websites and programs==
*You might want to make use of [http://whatsmyip.net/ What's My IP] to get your Internet IP address (there are plenty of other websites that do this too).
*You might want to make use of [https://whatsmyip.net/ What's My IP] to get your Internet IP address (there are plenty of other websites that do this too).
*[https://www.noip.com/ No-IP.com] can be used to set up a domain for someone who wants to host frequently, allowing the easier exchange of host addresses with joiners than giving out the host's IP address.
*[https://www.noip.com/ No-IP.com] can be used to set up a domain for someone who wants to host frequently, allowing the easier exchange of host addresses with joiners than giving out the host's IP address.
*If the performance of an Internet game seems poor, look at the ping between you and other players. Zukai displays ping on the scoreboard when you press the mp_score button (see "Bindable actions" section), but if you want more rigorous measurement of the connection between yourself and another player, bring up Spotlight in macOS and start typing "Network Utility". When the Utility appears, open it and use the Ping tab to test the connection between you and them. The most important numbers in the final statistics, once pinging is done, are the packet loss, which should be 0-1%, the average ping ("round-trip avg", the third-to-last number), and jitter ("stddev", the last number), which should be less than 25% of the average ping.
*If the performance of an Internet game seems poor, look at the ping between you and other players. Zukai displays ping on the scoreboard when you press the mp_score button (see "Bindable actions" section), but if you want more rigorous measurement of the connection between yourself and another player, bring up Spotlight in macOS and start typing "Network Utility". When the Utility appears, open it and use the Ping tab to test the connection between you and them. The most important numbers in the final statistics, once pinging is done, are the packet loss, which should be 0-1%, the average ping ("round-trip avg", the third-to-last number), and jitter ("stddev", the last number), which should be less than 25% of the average ping.