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'''Binary Improvement''' | '''Binary Improvement''' | ||
http://edt.oni2.net/shots/ss7.jpg | |||
The binaries have been improved by adding such things as unlocking the moves, adding a second firing mode (grenades) to the SuperBall gun, tractor beams, glass that can be broken by a kick, glass that hurts and so on. | The binaries have been improved by adding such things as unlocking the moves, adding a second firing mode (grenades) to the SuperBall gun, tractor beams, glass that can be broken by a kick, glass that hurts and so on. | ||
More info can be found here: Oni ni Kanabo | More info can be found here: Oni ni Kanabo | ||
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'''Jetpack Mode:''' | '''Jetpack Mode:''' | ||
http://edt.oni2.net/shots/ss10.jpg | |||
You will need to edit your own level files using the program OniUnPacker (Windows Only, works in Virtual PC on the Mac) | You will need to edit your own level files using the program OniUnPacker (Windows Only, works in Virtual PC on the Mac) | ||
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* From the Filter by extension choose ONCC Now you need to find the file for Konoko (konoko_generic.ONCC, k4_K.ONCC, etc varies among the levels) | * From the Filter by extension choose ONCC Now you need to find the file for Konoko (konoko_generic.ONCC, k4_K.ONCC, etc varies among the levels) | ||
* Confused? See this [http://edt.oni2.net/images/oup.jpg screenshot] | * Confused? See this [http://edt.oni2.net/images/oup.jpg screenshot] | ||
* Change | * Change the lines 0x000010 and 0x000020 to look like below: | ||
http://edt.oni2.net/images/jetpcode.jpg | |||
* Move the modified level.dat file to your GameDataFolder (Be sure to save the original) | * Move the modified level.dat file to your GameDataFolder (Be sure to save the original) | ||
* To jetpack, start moving forward then press the jump key. By pressing and releasing the jump key you can keep flying. You will need to enable the cheat code "liveforever" to stay alive while in the air. | * To jetpack, start moving forward then press the jump key. By pressing and releasing the jump key you can keep flying. You will need to enable the cheat code "liveforever" to stay alive while in the air. | ||
* Hate that flailing motion while flying? If so, you need to modify the code of the main.bsl of the level. First add fork BreakFlail fork WaitLand on separate lines before the code level_start. Then add the following to the end of the script | * Hate that flailing motion while flying? If so, you need to modify the code of the main.bsl of the level. First add "fork BreakFlail" "fork WaitLand" on separate lines before the code level_start. Then add the following to the end of the script | ||
func BreakFlail() { | func BreakFlail() { | ||
chr_wait_animation(0, KONOKOjump_flail) | chr_wait_animation(0, KONOKOjump_flail) |
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