Trailers: Difference between revisions

253 bytes added ,  24 December 2023
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noted that both trailers were "E3 trailers"; other wording
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[[Image:1998 trailer 01.png|thumb|right|Bungie fans noted the similarity between this Oni art and [[:Image:GitS manga volume 4 cover.jpg|the cover of issue 4]] of the Ghost in the Shell manga.]]
[[Image:1998 trailer 01.png|thumb|right|Bungie fans noted the similarity between this Oni art and [[:Image:GitS manga volume 4 cover.jpg|the cover of issue 4]] of the Ghost in the Shell manga.]]
:''Still frames from the trailer can be see [[:Category:Trailer (1998)|HERE]].''
:''Still frames from the trailer can be see [[:Category:Trailer (1998)|HERE]].''
At the time this trailer was made, Oni had only been in development for a year. There was probably no actual gameplay footage that the team felt was decent enough, so this CG trailer was produced by the two main artists for the game, Alex Okita and Chris Hughes, as well as Steve Abeyta. Abeyta revealed in [http://oniforum.bungie.org/viewtopic.php?id=324 on the forum] that "[i]t was my first try at animating since I was hired on as an environment artist." His skills would improve amazingly by the time Oni was released.
The 1998 trailer debuted at [[wp:E3|E3]] in May 1998 so it was known as the "E3 trailer" for a while. Now we call it the 1998 trailer to differentiate it from the 1999 trailer which also came out at E3. At the time this trailer was made, Oni had only been in development for a year. There was probably no actual gameplay footage that the team felt was decent enough, so this CG trailer was produced by the two character artists for the game, Alex Okita and Chris Hughes, as well as environmental artist Steve Abeyta, who created the animations. Abeyta revealed [http://oniforum.bungie.org/viewtopic.php?id=324 on the forum], "It was my first try at animating since I was hired on as an environment artist." His skills would improve amazingly by the time Oni was released.


The trailer, however, did not fare as well. Alex Seropian was rather displeased that the Bungie West team had taken it upon themselves, as a satellite studio, to advertise the game with their own self-released trailer before any in-engine footage was available or the feature set was locked down, and asked game journalists to cease hosting it. It was quickly taken down from many parts of the early Web.
The trailer, however, did not fare as well. Alex Seropian was rather displeased that the Bungie West team had taken it upon themselves, as a satellite studio, to advertise the game with their own self-released trailer before any in-engine footage was available or the feature set was locked down, and asked game journalists to cease hosting it. It was quickly taken down from many parts of the early Web.
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Notable elements:
Notable elements:
*This was a trailer for the pre-Hardy Oni; the story originally had Konoko as a cyborg before Hardy LeBel was brought in as Story & Design Lead.
*This was a trailer for the pre-Hardy Oni; the story originally had Konoko as a cyborg before Hardy LeBel was brought in as Story & Design Lead.
*Konoko still had {{Hover|markings under her eyes|image=1998 trailer 30.png}} which at the time denoted a cyborg, not an SLD (they also had the unfortunate effect of making her eyes look huge when shown too quickly or from a distance).
*Konoko still had {{Hover|markings under her eyes|image=1998 trailer 30.png}} which at the time denoted a cyborg, not an [[SLD]] (they also had the unfortunate effect of making her eyes look huge when shown too quickly or from a distance).
*Many complex melee moves are utilized by Konoko that were never implemented into the game, although at least {{Hover|one such move|image=1998 trailer 38.png}} actually was used, later known as the Lariat.
*Many complex melee moves utilized by Konoko were never implemented into the game, although {{Hover|one such move|image=1998 trailer 38.png}} made it into the game as the Running Lariat.
*Various pre-Lorraine concept art can be seen flashing across the screen.
*Various pre-Lorraine concept art can be seen flashing across the screen.
*An {{Hover|older "Oni" logo|image=1998 trailer 96.png}} was being used at this time.
*An {{Hover|older "Oni" logo|image=1998 trailer 96.png}} was being used at this time.
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[[Image:1999 trailer logo.jpg|thumb|right]]
[[Image:1999 trailer logo.jpg|thumb|right]]
:''Still frames from the trailer can be see [[:Category:Trailer (1999)|HERE]].''
:''Still frames from the trailer can be see [[:Category:Trailer (1999)|HERE]].''
The 1999 trailer debuted at E3 in May 1999 so it was known as the "E3 trailer" for a while. Now we call it the 1999 trailer to differentiate it from the 1998 trailer.
The 1999 trailer debuted at E3 in May 1999 so it was also referred to as the "E3 trailer" at times. For clarity, we call it the 1999 trailer to differentiate it from the 1998 E3 trailer.


===Resources===
===Resources===