Blam (meme): Difference between revisions

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Used as a simple [[wikt:onomatopoeia|onomatopoeia]], "blam" can be traced as far back as 1992, Bungie's second year of existence, with new usage and backstory accumulating over the years.
Used as a simple [[wikt:onomatopoeia|onomatopoeia]], "blam" can be traced as far back as 1992, Bungie's second year of existence, with new usage and backstory accumulating over the years.


Shown on the right is its first documented occurrence, used in the context of a chat while organizing a multiplayer match in [https://www.youtube.com/watch?v=hsKj5ko9l-o Minotaur: Labyrinths of Crete]. The three participants are Bungie founders Alex Seropian and Jason Jones plus [https://bungie.fandom.com/wiki/Charlie_Gough_(Chucky) Charlie Gough]. The chat was included in a supplementary read-me on how to start a game.
Shown on the right is its first documented occurrence, used in the context of a chat while organizing a multiplayer match in [https://www.youtube.com/watch?v=hsKj5ko9l-o Minotaur: Labyrinths of Crete]. The three participants are Bungie founders Alex Seropian and Jason Jones plus [https://bungie.fandom.com/wiki/Charlie_Gough Charlie Gough]. The chat was included in a supplementary read-me on how to start a game.


Two more occurrences of "blam" were spotted in late 1994, tied to [[Marathon]]'s release: the letter [https://marathon.bungie.org/story/truestory.html "blamma"] and a gunshot-like [https://marathon.bungie.org/story/fun1.html#1 "<Blam!>"]. The latter example confirms the primary meaning of a multiplayer kill.
Two more occurrences of "blam" were spotted in late 1994, tied to [[Marathon]]'s release: the letter [https://marathon.bungie.org/story/truestory.html "blamma"] and a gunshot-like [https://marathon.bungie.org/story/fun1.html#1 "<Blam!>"]. The latter example confirms the primary meaning of a multiplayer kill.
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{{Quote|The name "Blam!" stemmed from folks yelling the word in Bungie offices when they were in Chicago. Located near a busy street, the Bungie team could hear numerous near-collisions between cars outside. "You'd hear the screech of tires, and then nothing," explained Robt McLees, "so I'd yell 'Blam!' Just so there was some sense of completion."|[https://archive.org/details/artbook-Art_of_Halo/page/n9/mode/2up The Art of Halo: Creating a Virtual World] (page ix)}}
{{Quote|The name "Blam!" stemmed from folks yelling the word in Bungie offices when they were in Chicago. Located near a busy street, the Bungie team could hear numerous near-collisions between cars outside. "You'd hear the screech of tires, and then nothing," explained Robt McLees, "so I'd yell 'Blam!' Just so there was some sense of completion."|The Art of Halo: Creating a Virtual World, page ix}}
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The fan site Bungie.org also attributes the meme to McLees, even naming a specific year (1995), but without mentioning Chicago streets.
The fan site Bungie.org also attributes the meme to McLees, even naming a specific year (1995), but without mentioning Chicago streets.
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McLees's involvement marks a transition from private use of "blam" by Bungie staff members to a bona fide meme. Starting in 1995, cryptic instances of "blam" were injected into Bungie's games, manuals and promotional material. This caused much speculation in the community, especially after "Blam!" was picked as a codename for Halo, with Bungie going as far as to register the blam.net, blam.org and blam.com domains. See [https://marathon.bungie.org/story/blam.html HERE] for the most complete overview of "blam sightings" assembled in 1998-2000 amidst the Halo hype.
McLees's involvement marks a transition from private use of "blam" by Bungie staff members to a bona fide meme. Starting in 1995, cryptic instances of "blam" were injected into Bungie's games, manuals and promotional material. This caused much speculation in the community, especially after "Blam!" was picked as a codename for Halo, with Bungie going as far as to register the blam.net, blam.org and blam.com domains. See [https://marathon.bungie.org/story/blam.html HERE] for the most complete overview of "blam sightings" assembled in 1998-2000 amidst the Halo hype.


The most prominent in-game occurrence of "Blam!" before Oni is probably in Myth II's [http://myth.bungie.org/legends/fieldguide/f2-12_stair_grief.html Stair of Grief], where it is shouted by grenade-happy dwarves.
The most prominent in-game occurrence of "Blam!" before Oni is probably in Myth II's level "Stair of Grief", where it is shouted by grenade-happy dwarves.


==In Oni==
==In Oni==