Oni engine patches (Mac PPC): Difference between revisions

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{{Hatnote|For the history of the Mac builds of Oni, see [[History of Mac Oni|here]]. For information on the patches to Windows Oni and other Mac versions of Oni, see the [[:Category:Patches|Patches category]].}}
{{Hatnote|For the full history of the Mac builds of Oni, see [[History of Mac Oni|here]]. For information on all patches to Windows and Mac Oni, see the [[:Category:Patches|Patches category]].}}
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   | text = This is the game app for PPC Macs. It does not run on versions of Mac OS X after 10.6, and so it is no longer supported by the community. See [[FERAL|this page]] for a download link for the Intel Mac build.
   | text = This is the game app for PPC Macs. It does not run on versions of Mac OS X after 10.6, and so it is no longer supported by the community. See [[FERAL|this page]] for a download link for the Intel Mac build.
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From 2001 through 2003, The Omni Group released new builds of the Oni application for PowerPC Macs running Mac OS X. The main purpose of these builds was to improve the game's compatibility with OS X. Certain changes from Bungie's original Mac build of Oni were made intentionally or accidentally, but the purpose of the page below is to document additional hex patches which fans made to the game application to the last Omni build in the years after it came out in 2003. Later on, when Macs were transitioning to Intel, Feral Interactive released a native Intel build of Oni (see [[FERAL]]) with many changes that were requested by fans or that were first made to Windows Oni with the [[Daodan DLL]].


==Download==
==Download==