Oni-likes and engine ports: Difference between revisions

added Score column for Oni-likes
(added Enter the Matrix; adjusted Xbox One abbreviation)
(added Score column for Oni-likes)
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==Oni-like games==
==Oni-like games==
These games resemble Oni in various ways. Because Oni fans are often thinking about different aspects of the game when they ask for "Oni-likes", we've attempted to characterize what aspect of each game is Oni-like. '''All of the below games are third-person.'''
These games resemble Oni in various ways. Because Oni fans are often thinking about different aspects of the game when they ask for "Oni-likes", we've attempted to characterize what aspect of each game is Oni-like. '''All of the below games are third-person.''' The last column totals the number of "hits" in the previous 5 columns.


{| class="wikitable sortable"
{| class="wikitable sortable"
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!Deep melee
!Deep melee
!Gunplay
!Gunplay
!Score
|-
|-
|[[wp:Æon Flux (video game)|Æon Flux]]
|[[wp:Æon Flux (video game)|Æon Flux]]
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|Yes
|Yes
|Yes
|Yes
|4
|-
|-
|[[wp:Batman: Arkham Asylum|Batman: Arkham Asylum]]
|[[wp:Batman: Arkham Asylum|Batman: Arkham Asylum]]
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|Yes<ref name="contextual">The combat system is much more contextual than Oni's. "Contextual" means that the attack used is based on the physical relation of the player-character to the enemy – relative positioning/distance/velocity/height – rather than on the specific input of the player.</ref>
|Yes<ref name="contextual">The combat system is much more contextual than Oni's. "Contextual" means that the attack used is based on the physical relation of the player-character to the enemy – relative positioning/distance/velocity/height – rather than on the specific input of the player.</ref>
|No
|No
|1
|-
|-
|[[wp:Batman: Arkham City|Batman: Arkham City]]
|[[wp:Batman: Arkham City|Batman: Arkham City]]
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|Yes<ref name="contextual" />
|Yes<ref name="contextual" />
|No
|No
|2
|-
|-
|[[wp:Batman: Arkham Knight|Batman: Arkham Knight]]
|[[wp:Batman: Arkham Knight|Batman: Arkham Knight]]
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|Yes<ref name="contextual" />
|Yes<ref name="contextual" />
|No
|No
|2
|-
|-
|[[wp:BloodRayne (video game)|BloodRayne]]
|[[wp:BloodRayne (video game)|BloodRayne]]
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|Yes
|Yes
|Yes
|Yes
|3
|-
|-
|[[wp:BloodRayne 2|BloodRayne 2]]
|[[wp:BloodRayne 2|BloodRayne 2]]
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|Yes
|Yes
|Yes
|Yes
|3
|-
|-
|[[wp:Death by Degrees|Death by Degrees]]
|[[wp:Death by Degrees|Death by Degrees]]
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|Yes
|Yes
|Yes
|Yes
|4
|-
|-
|[[wp:Devil May Cry 3: Dante's Awakening|Devil May Cry 3]]
|[[wp:Devil May Cry 3: Dante's Awakening|Devil May Cry 3]]
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|Yes
|Yes
|Yes
|Yes
|3
|-
|-
|[[wp:Devil May Cry 4: Special Edition|Devil May Cry 4: Special Edition]]
|[[wp:Devil May Cry 4: Special Edition|Devil May Cry 4: Special Edition]]
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|Yes
|Yes
|Yes
|Yes
|4
|-
|-
|[[wp:Enter the Matrix|Enter the Matrix]]
|[[wp:Enter the Matrix|Enter the Matrix]]
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|Yes
|Yes
|Yes
|Yes
|4
|-
|-
|[[wp:EOE: Eve of Extinction|EOE: Eve of Extinction]]
|[[wp:EOE: Eve of Extinction|EOE: Eve of Extinction]]
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|Yes
|Yes
|No
|No
|2
|-
|-
|[[wp:Ghost in the Shell: Stand Alone Complex (2004 video game)|Ghost in the Shell: Stand Alone Complex]]
|[[wp:Ghost in the Shell: Stand Alone Complex (2004 video game)|Ghost in the Shell: Stand Alone Complex]]
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|No
|No
|Yes
|Yes
|4
|-
|-
|[[wp:Ghost of Tsushima|Ghost of Tsushima]]
|[[wp:Ghost of Tsushima|Ghost of Tsushima]]
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|Yes
|Yes
|Yes
|Yes
|2
|-
|-
|[[wp:God Hand|God Hand]]
|[[wp:God Hand|God Hand]]
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|Yes
|Yes
|No
|No
|2
|-
|-
|[[wp:Gunnm: Martian Memory|Gunnm: Martian Memory]]
|[[wp:Gunnm: Martian Memory|Gunnm: Martian Memory]]
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|Yes
|Yes
|No
|No
|4
|-
|-
|[[wp:Heavy Metal: F.A.K.K. 2|Heavy Metal: F.A.K.K. 2]]
|[[wp:Heavy Metal: F.A.K.K. 2|Heavy Metal: F.A.K.K. 2]]
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|No
|No
|Yes
|Yes
|2
|-
|-
|[https://www.wolfire.com/lugaru Lugaru]
|[https://www.wolfire.com/lugaru Lugaru]
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|Yes<ref name="contextual" />
|Yes<ref name="contextual" />
|No
|No
|1
|-
|-
|[https://overgrowth.wolfire.com/ Overgrowth]
|[https://overgrowth.wolfire.com/ Overgrowth]
|2017
|2017
|Mac, Windows
|Mac, Windows
|No
|No<ref>A female character model can be swapped in as the player-character using the built-in developer tools.</ref>
|No
|No
|No
|No
|Yes<ref name="contextual" />
|Yes<ref name="contextual" />
|No
|No
|1
|-
|-
|[[wp:Remember Me (video game)|Remember Me]]
|[[wp:Remember Me (video game)|Remember Me]]
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|No<ref>The melee is complex, but combo chains are assembled in menus, not performed ad hoc.</ref>
|No<ref>The melee is complex, but combo chains are assembled in menus, not performed ad hoc.</ref>
|No
|No
|2
|-
|-
|[[wp:Sifu (video game)|Sifu]]
|[[wp:Sifu (video game)|Sifu]]
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|Yes
|Yes
|No
|No
|2
|-
|-
|[[wp:Sonic Unleashed|Sonic Unleashed]] (Werehog levels)
|[[wp:Sonic Unleashed|Sonic Unleashed]] (Werehog levels)<!--Delano made me do it. -Iritscen-->
|2008
|2008
|PS3, X360
|PS3, X360
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|Yes
|Yes
|No
|No
|1
|-
|-
|[[wp:Star Wars Jedi Knight II: Jedi Outcast|Star Wars Jedi Knight II: Jedi Outcast]]
|[[wp:Star Wars Jedi Knight II: Jedi Outcast|Star Wars Jedi Knight II: Jedi Outcast]]
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|Yes
|Yes
|Yes
|Yes
|2
|-
|-
|[[wp:Star Wars Jedi Knight: Jedi Academy|Star Wars Jedi Knight: Jedi Academy]]
|[[wp:Star Wars Jedi Knight: Jedi Academy|Star Wars Jedi Knight: Jedi Academy]]
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|Yes
|Yes
|Yes
|Yes
|3
|-
|-
|[[wp:The Matrix: Path of Neo|The Matrix: Path of Neo]]
|[[wp:The Matrix: Path of Neo|The Matrix: Path of Neo]]
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|Yes
|Yes
|Yes
|Yes
|3
|-
|-
|[[wp:Tomb Raider (2013 video game)|Tomb Raider]]
|[[wp:Tomb Raider (2013 video game)|Tomb Raider]]
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|No
|No
|Yes
|Yes
|2
|-
|-
|[[wp:X-Men Origins: Wolverine (video game)|X-Men Origins: Wolverine]]
|[[wp:X-Men Origins: Wolverine (video game)|X-Men Origins: Wolverine]]
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|Yes
|Yes
|No
|No
|1
|-
|-
|[[wp:Zeiram|ZeiramZone]]
|[[wp:Zeiram|ZeiramZone]]
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|Yes
|Yes
|No
|No
|4
|}
|}